A.Olokhtonov
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8a15093147
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The images are in
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6 months ago |
Aleksey Olokhtonov
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5aa29b18c0
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Fix follow mode by separating canvas move and zoom events. Touch devices are TODO!
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6 months ago |
Aleksey Olokhtonov
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01560389af
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Fix predrawn curves having zero width
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6 months ago |
Aleksey Olokhtonov
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90f0beb4f9
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Undo is back in!
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6 months ago |
A.Olokhtonov
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07bb47b6dc
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Dynamic cursor that shows size and color of the brush. Background pattern scaffolding
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6 months ago |
A.Olokhtonov
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221e2a5aed
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Fix bvh fullnodes returning full buffer instead of tv_data. Skip handling of empty strokes
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7 months ago |
A.Olokhtonov
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6f78c0ae21
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AoS -> SoA for point coordinates
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8 months ago |
A.Olokhtonov
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58f2a60295
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Fix wrong wasm allocation, remove unused js LOD code, take radius of stroke into account when doing LOD, reduce EPS for LOD
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8 months ago |
aolo2
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dfecad2c99
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Fix strokes being added to storage even when skipped by SN logic
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10 months ago |
aolo2
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704c833c16
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First working draft of pressure hanlding
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10 months ago |
aolo2
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71f1016a40
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Store WASM-processed data in WASM memory
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10 months ago |
A.Olokhtonov
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1960bdebe9
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LOD generation has been wassembled! (a little borked for now though)
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10 months ago |
A.Olokhtonov
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ab7545918b
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Fix state.me not being set when joining new desk
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10 months ago |
A.Olokhtonov
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cc800c1ffe
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Fancy-shmancy Open Color (TM) color pallete
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10 months ago |
A.Olokhtonov
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8bbcfb616f
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JOIN event, send online info for users in init message
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10 months ago |
A.Olokhtonov
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99bd99a465
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Follow and unfollow players like in Figma
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10 months ago |
A.Olokhtonov
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d8a5cd3fca
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Draw player pointers as colored squares with html
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10 months ago |
A.Olokhtonov
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1f983f3389
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Fix multiplayer, add mouse wheel panning
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10 months ago |
A.Olokhtonov
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c893a73ec5
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You can draw once again!
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10 months ago |
A.Olokhtonov
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a60c3d1948
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Recompute LODs and instance data on demand - ??? - it works???
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11 months ago |
A.Olokhtonov
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1438b0ad73
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LODs work! Need to fix that memory usage though
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11 months ago |
A.Olokhtonov
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72eedf9b48
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Fix dynamic data
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11 months ago |
A.Olokhtonov
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cca3b4cd5d
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Fix the depth prepass artefacts
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12 months ago |
A.Olokhtonov
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a991cf3247
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BVH construction and modification
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12 months ago |
A.Olokhtonov
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1bc6f2c3fe
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No clipping at zoom < 0.3. Really fast
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12 months ago |
A.Olokhtonov
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e86ffd6508
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Depth prepass with simplified opaque shapes
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1 year ago |
A.Olokhtonov
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7e3b6156c0
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Render stroke_id to a small texture
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1 year ago |
A.Olokhtonov
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46cd48fecd
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Cull segments, switch to indexed drawing (only for static data for now)
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1 year ago |
A.Olokhtonov
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14faef4146
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Better draw->move cancellation. Instead of not registering short strokes, cancel them for all users if we registered a second finger during the time window.
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1 year ago |
A.Olokhtonov
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8b3f28337e
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SDF town
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2 years ago |
A.Olokhtonov
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0271e38dbc
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Fix wrong buffered points
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2 years ago |
A.Olokhtonov
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31b18e69a0
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Images moving around, paste image from clipboard
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2 years ago |
A.Olokhtonov
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3b8232e196
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Image broadcast
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2 years ago |
A.Olokhtonov
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1edcc6725b
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Moar better color/width sync
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2 years ago |
A.Olokhtonov
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ac0d8f7605
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Betta websocket reconnect
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2 years ago |
A.Olokhtonov
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33898ab27a
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Client code cleanup p1
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2 years ago |
A.Olokhtonov
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cb783db614
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Per-user stroke width and color (for dynamic strokes) kinda work
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2 years ago |
A.Olokhtonov
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7c2ba5ff72
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Do not schedule RAF if it already is scheduled (somewhat fixes event spam from chrome!)
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2 years ago |
A.Olokhtonov
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59cb197e58
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I don't even know anymore (colors?)
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2 years ago |
A.Olokhtonov
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343008c0af
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f32 coordinates
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2 years ago |