40 Commits (8a15093147ea774c3b13eb887e7dfa5f7c2d429e)

Author SHA1 Message Date
A.Olokhtonov 8a15093147 The images are in 6 months ago
Aleksey Olokhtonov 5aa29b18c0 Fix follow mode by separating canvas move and zoom events. Touch devices are TODO! 6 months ago
Aleksey Olokhtonov 01560389af Fix predrawn curves having zero width 6 months ago
Aleksey Olokhtonov 90f0beb4f9 Undo is back in! 6 months ago
A.Olokhtonov 07bb47b6dc Dynamic cursor that shows size and color of the brush. Background pattern scaffolding 6 months ago
A.Olokhtonov 221e2a5aed Fix bvh fullnodes returning full buffer instead of tv_data. Skip handling of empty strokes 7 months ago
A.Olokhtonov 6f78c0ae21 AoS -> SoA for point coordinates 8 months ago
A.Olokhtonov 58f2a60295 Fix wrong wasm allocation, remove unused js LOD code, take radius of stroke into account when doing LOD, reduce EPS for LOD 8 months ago
aolo2 dfecad2c99 Fix strokes being added to storage even when skipped by SN logic 10 months ago
aolo2 704c833c16 First working draft of pressure hanlding 10 months ago
aolo2 71f1016a40 Store WASM-processed data in WASM memory 10 months ago
A.Olokhtonov 1960bdebe9 LOD generation has been wassembled! (a little borked for now though) 10 months ago
A.Olokhtonov ab7545918b Fix state.me not being set when joining new desk 10 months ago
A.Olokhtonov cc800c1ffe Fancy-shmancy Open Color (TM) color pallete 10 months ago
A.Olokhtonov 8bbcfb616f JOIN event, send online info for users in init message 10 months ago
A.Olokhtonov 99bd99a465 Follow and unfollow players like in Figma 10 months ago
A.Olokhtonov d8a5cd3fca Draw player pointers as colored squares with html 10 months ago
A.Olokhtonov 1f983f3389 Fix multiplayer, add mouse wheel panning 10 months ago
A.Olokhtonov c893a73ec5 You can draw once again! 10 months ago
A.Olokhtonov a60c3d1948 Recompute LODs and instance data on demand - ??? - it works??? 11 months ago
A.Olokhtonov 1438b0ad73 LODs work! Need to fix that memory usage though 11 months ago
A.Olokhtonov 72eedf9b48 Fix dynamic data 11 months ago
A.Olokhtonov cca3b4cd5d Fix the depth prepass artefacts 12 months ago
A.Olokhtonov a991cf3247 BVH construction and modification 12 months ago
A.Olokhtonov 1bc6f2c3fe No clipping at zoom < 0.3. Really fast 12 months ago
A.Olokhtonov e86ffd6508 Depth prepass with simplified opaque shapes 1 year ago
A.Olokhtonov 7e3b6156c0 Render stroke_id to a small texture 1 year ago
A.Olokhtonov 46cd48fecd Cull segments, switch to indexed drawing (only for static data for now) 1 year ago
A.Olokhtonov 14faef4146 Better draw->move cancellation. Instead of not registering short strokes, cancel them for all users if we registered a second finger during the time window. 1 year ago
A.Olokhtonov 8b3f28337e SDF town 2 years ago
A.Olokhtonov 0271e38dbc Fix wrong buffered points 2 years ago
A.Olokhtonov 31b18e69a0 Images moving around, paste image from clipboard 2 years ago
A.Olokhtonov 3b8232e196 Image broadcast 2 years ago
A.Olokhtonov 1edcc6725b Moar better color/width sync 2 years ago
A.Olokhtonov ac0d8f7605 Betta websocket reconnect 2 years ago
A.Olokhtonov 33898ab27a Client code cleanup p1 2 years ago
A.Olokhtonov cb783db614 Per-user stroke width and color (for dynamic strokes) kinda work 2 years ago
A.Olokhtonov 7c2ba5ff72 Do not schedule RAF if it already is scheduled (somewhat fixes event spam from chrome!) 2 years ago
A.Olokhtonov 59cb197e58 I don't even know anymore (colors?) 2 years ago
A.Olokhtonov 343008c0af f32 coordinates 2 years ago