A.Olokhtonov
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60fc48b1e7
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Fix dynamic draw to use indexed, and thus the same shader as main
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11 months ago |
A.Olokhtonov
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fdca3e6b07
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Fix epsilon calculation for RDP
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11 months ago |
A.Olokhtonov
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72eedf9b48
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Fix dynamic data
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12 months ago |
A.Olokhtonov
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a991cf3247
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BVH construction and modification
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12 months ago |
aolo2
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1691bd07ae
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Milton blackboard import
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12 months ago |
A.Olokhtonov
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1bc6f2c3fe
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No clipping at zoom < 0.3. Really fast
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1 year ago |
A.Olokhtonov
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e86ffd6508
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Depth prepass with simplified opaque shapes
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1 year ago |
A.Olokhtonov
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7e3b6156c0
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Render stroke_id to a small texture
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1 year ago |
A.Olokhtonov
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0d8667aa3a
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Use TypedArray for culling. This is up to 10 times faster!
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1 year ago |
A.Olokhtonov
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e41997563f
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Faster clipping
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1 year ago |
A.Olokhtonov
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46cd48fecd
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Cull segments, switch to indexed drawing (only for static data for now)
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1 year ago |
A.Olokhtonov
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14faef4146
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Better draw->move cancellation. Instead of not registering short strokes, cancel them for all users if we registered a second finger during the time window.
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1 year ago |
A.Olokhtonov
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c5928dd5bd
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Do not upload whole static buffer, instead use glBufferSubData. This commit fixes lag (and skipped iinputs) when other people are drawing
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1 year ago |
A.Olokhtonov
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eefbb8ef75
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Do not upload buffers each frame (DUH!), re-introduce dynamic data, set headers in caddy to enable precise timings
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1 year ago |
A.Olokhtonov
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01db70cab0
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Good speed (quad per line segment). Need to figure out rounding
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1 year ago |
A.Olokhtonov
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46587068e6
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Limit max points per quad, fix wrong rounding of texture size
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1 year ago |
A.Olokhtonov
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69feb482a2
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sdf bullshit (almost working)
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1 year ago |
A.Olokhtonov
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ad9cded350
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Sweet juicy svg cursor
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2 years ago |
A.Olokhtonov
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6f446b7d13
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Fwidth in the shader for "more gooder" AA
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2 years ago |
A.Olokhtonov
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8b3f28337e
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SDF town
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2 years ago |
A.Olokhtonov
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8557c5d47e
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Caps and joints via fragment shader
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2 years ago |
A.Olokhtonov
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0271e38dbc
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Fix wrong buffered points
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2 years ago |
A.Olokhtonov
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31b18e69a0
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Images moving around, paste image from clipboard
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2 years ago |
A.Olokhtonov
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ac0d8f7605
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Betta websocket reconnect
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2 years ago |
A.Olokhtonov
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33898ab27a
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Client code cleanup p1
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2 years ago |
A.Olokhtonov
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343008c0af
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f32 coordinates
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2 years ago |
A.Olokhtonov
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7011cc86be
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Some kind of shitty webgl line renderer
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2 years ago |
A.Olokhtonov
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664f44c4ea
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Works on Safari 12 @ IOS
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2 years ago |
A.Olokhtonov
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f24711cced
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Touch controls weweweweyayayaya
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2 years ago |
A.Olokhtonov
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b6afe2c8e8
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Undo for eraser and image move
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2 years ago |
A.Olokhtonov
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8e96700c45
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Eraser!
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2 years ago |
A.Olokhtonov
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70d8ab883d
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Move images around
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2 years ago |
A.Olokhtonov
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27c8c83d98
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Draw images on separate layer as <img> elements
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2 years ago |
A.Olokhtonov
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7230806adb
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Pan + zoom!
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2 years ago |
A.Olokhtonov
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c8365d1be0
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Colors and widths
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2 years ago |
A.Olokhtonov
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2b01730749
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Correct Ctrl+Z with image support
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2 years ago |
A.Olokhtonov
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33d1f93d92
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Better drag/pan
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2 years ago |
A.Olokhtonov
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5ea55d9ab0
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Images!
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2 years ago |
A.Olokhtonov
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4466640439
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Initital commit
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2 years ago |