|
|
|
document.addEventListener('DOMContentLoaded', main);
|
|
|
|
|
|
|
|
const config = {
|
|
|
|
// ws_url: 'wss://desk.some.website/ws/',
|
|
|
|
// ping_url: 'https://desk.some.website/api/ping',
|
|
|
|
// image_url: 'https://desk.some.website/images/',
|
|
|
|
ws_url: `wss://${window.location.host}/ws/`,
|
|
|
|
ping_url: `https://${window.location.host}/api/ping`,
|
|
|
|
image_url: `https://${window.location.host}/images/`,
|
|
|
|
sync_timeout: 1000,
|
|
|
|
ws_reconnect_timeout: 2000,
|
|
|
|
brush_preview_timeout: 1000,
|
|
|
|
second_finger_timeout: 500,
|
|
|
|
buffer_first_touchmoves: 5,
|
|
|
|
debug_print: false,
|
|
|
|
zoom_delta: 0.05,
|
|
|
|
min_zoom_level: -250,
|
|
|
|
max_zoom_level: 100,
|
|
|
|
initial_offline_timeout: 1000,
|
|
|
|
default_color: 0x00,
|
|
|
|
default_width: 8,
|
|
|
|
bytes_per_instance: 4 * 2 + 4, // axy, stroke_id
|
|
|
|
bytes_per_stroke: 2 * 3 + 2, // r, g, b, width
|
|
|
|
initial_static_bytes: 4096 * 16,
|
|
|
|
initial_dynamic_bytes: 4096,
|
|
|
|
stroke_texture_size: 1024, // means no more than 1024^2 = 1M strokes in total (this is a LOT. HMH blackboard has like 80K)
|
|
|
|
dynamic_stroke_texture_size: 128, // means no more than 128^2 = 16K dynamic strokes at once
|
|
|
|
bvh_fullnode_depth: 5,
|
|
|
|
pattern_fadeout_min: 0.3,
|
|
|
|
pattern_fadeout_max: 0.75,
|
|
|
|
min_pressure: 50,
|
|
|
|
benchmark: {
|
|
|
|
zoom_level: -75,
|
|
|
|
offset: { x: 425, y: -1195 },
|
|
|
|
frames: 500,
|
|
|
|
},
|
|
|
|
};
|
|
|
|
|
|
|
|
const EVENT = Object.freeze({
|
|
|
|
PREDRAW: 10,
|
|
|
|
SET_COLOR: 11,
|
|
|
|
SET_WIDTH: 12,
|
|
|
|
CLEAR: 13, // clear predraw events from me (because I started a pan instead of drawing)
|
|
|
|
MOVE_CURSOR: 14,
|
|
|
|
|
|
|
|
LEAVE: 16,
|
|
|
|
MOVE_CANVAS: 17,
|
|
|
|
USER_JOINED: 18,
|
|
|
|
ZOOM_CANVAS: 19,
|
|
|
|
|
|
|
|
STROKE: 20,
|
|
|
|
RULER: 21, // gets re-written with EVENT.STROKE before sending to server
|
|
|
|
|
|
|
|
UNDO: 30,
|
|
|
|
REDO: 31,
|
|
|
|
|
|
|
|
IMAGE: 40,
|
|
|
|
IMAGE_MOVE: 41,
|
|
|
|
|
|
|
|
ERASER: 50,
|
|
|
|
});
|
|
|
|
|
|
|
|
const MESSAGE = Object.freeze({
|
|
|
|
INIT: 100,
|
|
|
|
SYN: 101,
|
|
|
|
ACK: 102,
|
|
|
|
FULL: 103,
|
|
|
|
FIRE: 104,
|
|
|
|
JOIN: 105,
|
|
|
|
FOLLOW: 106,
|
|
|
|
});
|
|
|
|
|
|
|
|
// Source:
|
|
|
|
// https://stackoverflow.com/a/18473154
|
|
|
|
function polarToCartesian(centerX, centerY, radius, angleInDegrees) {
|
|
|
|
var angleInRadians = (angleInDegrees-90) * Math.PI / 180.0;
|
|
|
|
|
|
|
|
return {
|
|
|
|
x: centerX + (radius * Math.cos(angleInRadians)),
|
|
|
|
y: centerY + (radius * Math.sin(angleInRadians))
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
function describeArc(x, y, radius, startAngle, endAngle) {
|
|
|
|
var start = polarToCartesian(x, y, radius, endAngle);
|
|
|
|
var end = polarToCartesian(x, y, radius, startAngle);
|
|
|
|
|
|
|
|
var largeArcFlag = (Math.abs(endAngle - startAngle) % 360) <= 180 ? "0" : "1";
|
|
|
|
|
|
|
|
var d = [
|
|
|
|
"M", start.x, start.y,
|
|
|
|
"A", radius, radius, 0, largeArcFlag, 0, end.x, end.y
|
|
|
|
].join(" ");
|
|
|
|
|
|
|
|
return d;
|
|
|
|
}
|
|
|
|
|
|
|
|
let iii = 0;
|
|
|
|
let a_angel = 0;
|
|
|
|
let b_angel = 180;
|
|
|
|
let speed_a = 2;
|
|
|
|
let speed_b = 6;
|
|
|
|
let b_fast = true;
|
|
|
|
|
|
|
|
function start_spinner(state) {
|
|
|
|
const str = describeArc(64, 64, 32, a_angel, b_angel);
|
|
|
|
4
|
|
|
|
a_angel += speed_a;
|
|
|
|
b_angel += speed_b;
|
|
|
|
|
|
|
|
const diff = b_angel - a_angel;
|
|
|
|
|
|
|
|
if (diff > 320) {
|
|
|
|
speed_a = 6;
|
|
|
|
speed_b = 2;
|
|
|
|
} else if (diff < 40) {
|
|
|
|
speed_a = 2;
|
|
|
|
speed_b = 6;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if ((speed_a === 1) && Math.abs(a_angel - b_angel) % 360 < 90) {
|
|
|
|
// speed_a = 3;
|
|
|
|
// speed_b = 1;
|
|
|
|
// } else if (Math.abs(a_angel - b_angel) % 360 > 180) {
|
|
|
|
// speed_a = 1;
|
|
|
|
// speed_b = 3;
|
|
|
|
// }
|
|
|
|
|
|
|
|
document.querySelector('#spinner-path').setAttribute('d', str);
|
|
|
|
|
|
|
|
if (!state.online) {
|
|
|
|
window.requestAnimationFrame(() => start_spinner(state));
|
|
|
|
} else {
|
|
|
|
document.querySelector('.loader').classList.add('hidden');
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
async function main() {
|
|
|
|
const state = {
|
|
|
|
'online': false,
|
|
|
|
'me': null,
|
|
|
|
|
|
|
|
'canvas': {
|
|
|
|
'offset': { 'x': 0, 'y': 0 },
|
|
|
|
'zoom_level': 0,
|
|
|
|
'zoom': 1.0,
|
|
|
|
'target_zoom': 1.0,
|
|
|
|
'zoom_screenp': {'x': 0, 'y': 0},
|
|
|
|
},
|
|
|
|
|
|
|
|
'cursor': {
|
|
|
|
'x': 0,
|
|
|
|
'y': 0,
|
|
|
|
},
|
|
|
|
|
|
|
|
'sn': 0,
|
|
|
|
'lsn': 0,
|
|
|
|
'server_lsn': 0,
|
|
|
|
|
|
|
|
'touch': {
|
|
|
|
'moves': 0,
|
|
|
|
'drawing': false,
|
|
|
|
'moving': false,
|
|
|
|
'erasing': false,
|
|
|
|
'waiting_for_second_finger': false,
|
|
|
|
'first_finger_position': null,
|
|
|
|
'second_finger_position': null,
|
|
|
|
'buffered': [],
|
|
|
|
'ids': [],
|
|
|
|
},
|
|
|
|
|
|
|
|
'moving': false,
|
|
|
|
'drawing': false,
|
|
|
|
'spacedown': false,
|
|
|
|
'colorpicking': false,
|
|
|
|
'zooming': false,
|
|
|
|
'zoomdown': false,
|
|
|
|
|
|
|
|
'moving_image': null,
|
|
|
|
|
|
|
|
'current_strokes': {},
|
|
|
|
|
|
|
|
'rdp_mask': new Uint8Array(1024),
|
|
|
|
'rdp_traverse_stack': new Uint32Array(4096),
|
|
|
|
|
|
|
|
'queue': [],
|
|
|
|
'events': [],
|
|
|
|
'stroke_count': 0,
|
|
|
|
'starting_index': 0,
|
|
|
|
'total_points': 0,
|
|
|
|
|
|
|
|
'bvh': {
|
|
|
|
'nodes': [],
|
|
|
|
'root': null,
|
|
|
|
'pqueue': new MinQueue(1024),
|
|
|
|
'traverse_stack': tv_create(Uint32Array, 1024),
|
|
|
|
},
|
|
|
|
|
|
|
|
'tools': {
|
|
|
|
'active': null,
|
|
|
|
'active_element': null,
|
|
|
|
},
|
|
|
|
|
|
|
|
'colors': {
|
|
|
|
'active_element': null,
|
|
|
|
'extended_element': null,
|
|
|
|
},
|
|
|
|
|
|
|
|
'timers': {
|
|
|
|
'hide_preview': null,
|
|
|
|
'offline_toast': null,
|
|
|
|
'raf': false,
|
|
|
|
},
|
|
|
|
|
|
|
|
'players': {},
|
|
|
|
|
|
|
|
'debug': {
|
|
|
|
'red': false,
|
|
|
|
'do_prepass': true,
|
|
|
|
'limit_from': false,
|
|
|
|
'limit_to': false,
|
|
|
|
'render_from': 0,
|
|
|
|
'render_to': 0,
|
|
|
|
},
|
|
|
|
|
|
|
|
'rdp_cache': {},
|
|
|
|
|
|
|
|
'stats': {},
|
|
|
|
'following_player': null,
|
|
|
|
|
|
|
|
'color_picked': null,
|
|
|
|
|
|
|
|
'wasm': {},
|
|
|
|
|
|
|
|
'background_pattern': 'grid',
|
|
|
|
};
|
|
|
|
|
|
|
|
const context = {
|
|
|
|
'canvas': null,
|
|
|
|
'gl': null,
|
|
|
|
|
|
|
|
'programs': {},
|
|
|
|
'buffers': {},
|
|
|
|
'locations': {},
|
|
|
|
'textures': {},
|
|
|
|
'images': [],
|
|
|
|
|
|
|
|
'dynamic_serializer': serializer_create(config.initial_dynamic_bytes),
|
|
|
|
'dynamic_index_serializer': serializer_create(config.initial_dynamic_bytes),
|
|
|
|
|
|
|
|
'clipped_indices': tv_create(Uint32Array, 4096),
|
|
|
|
|
|
|
|
'instance_data_points': tv_create(Float32Array, 4096),
|
|
|
|
'instance_data_ids': tv_create(Uint32Array, 4096),
|
|
|
|
'instance_data_pressures': tv_create(Uint8Array, 4096),
|
|
|
|
|
|
|
|
'dynamic_instance_points': tv_create(Float32Array, 4096),
|
|
|
|
'dynamic_instance_pressure': tv_create(Uint8Array, 4096),
|
|
|
|
'dynamic_instance_ids': tv_create(Uint32Array, 4096),
|
|
|
|
|
|
|
|
'stroke_data': serializer_create(config.initial_static_bytes),
|
|
|
|
'dynamic_stroke_data': serializer_create(config.initial_static_bytes),
|
|
|
|
|
|
|
|
'dynamic_stroke_count': 0,
|
|
|
|
'dynamic_segment_count': 0,
|
|
|
|
|
|
|
|
'bgcolor': {'r': 1.0, 'g': 1.0, 'b': 1.0},
|
|
|
|
|
|
|
|
'gpu_timer_ext': null,
|
|
|
|
'active_image': null,
|
|
|
|
'last_frame_ts': 0,
|
|
|
|
'last_frame_dt': 0,
|
|
|
|
};
|
|
|
|
|
|
|
|
load_player_cursor_template(state);
|
|
|
|
start_spinner(state);
|
|
|
|
|
|
|
|
const url = new URL(window.location.href);
|
|
|
|
const parts = url.pathname.split('/');
|
|
|
|
|
|
|
|
state.desk_id = parts.length > 0 ? parts[parts.length - 1] : 0;
|
|
|
|
|
|
|
|
await init_wasm(state);
|
|
|
|
|
|
|
|
init_webgl(state, context);
|
|
|
|
init_listeners(state, context);
|
|
|
|
init_tools(state);
|
|
|
|
|
|
|
|
|
|
|
|
ws_connect(state, context, true);
|
|
|
|
|
|
|
|
schedule_draw(state, context);
|
|
|
|
|
|
|
|
state.timers.offline_toast = setTimeout(() => ui_offline(), config.initial_offline_timeout);
|
|
|
|
}
|