aolo2
  • Joined on Mar 13, 2022
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aolo2 pushed to sdf at aolo2/desk2

7 days ago

aolo2 pushed to sdf at aolo2/desk2

  • 2a94d4625c Temprorarily undo busted partial texture uploads

1 week ago

aolo2 pushed to sdf at aolo2/desk2

1 week ago

aolo2 pushed to sdf at aolo2/desk2

  • 8ffc5b99b5 Fix z range which sometimes caused the last stroke to have Z equal to

1 week ago

aolo2 pushed to sdf at aolo2/desk2

  • da755e4ec2 Fix first stroke not drawing because it has Z=0

1 week ago

aolo2 pushed to sdf at aolo2/desk2

  • b961504b54 Separate stroke rendering into function. Reuse said function for static

1 week ago

aolo2 pushed to sdf at aolo2/desk2

  • 5bb8b0a7ee Further tune LOD levels to optimize triangle counts. Removed LOD level 7

1 week ago

aolo2 pushed to sdf at aolo2/desk2

  • d618913111 Fix uninitialized return when no strokes are submitted to a thread

1 week ago

aolo2 pushed to sdf at aolo2/desk2

  • 500fd71d3e Batching is working! (only in singethreaded mode though)

1 week ago

aolo2 pushed to sdf at aolo2/desk2

  • 777772530f Batching is close to working. Not quite though

2 weeks ago

aolo2 pushed to sdf at aolo2/desk2

2 weeks ago

aolo2 pushed to sdf at aolo2/desk2

  • 55f390e55b Support different LOD level per batch of instances. Mostly OpenGL

2 weeks ago

aolo2 pushed to sdf at aolo2/desk2

  • 8a4e87f4c6 Batching of the main instanced drawcall

3 weeks ago

aolo2 pushed to sdf at aolo2/desk2

  • d2adce838b A simple (and bad) LOD determination scheme

3 weeks ago

aolo2 pushed to sdf at aolo2/desk2

  • 07bdbb585b Generate the circles using indexed geometry

3 weeks ago

aolo2 pushed to sdf at aolo2/desk2

  • dc824c12c9 Reuse a single circle geometry. One circle per segment. Still needs last circle

3 weeks ago

aolo2 pushed to sdf at aolo2/desk2

  • 78ba044527 Use straight up geometry for everything, finally obtaining TRANSPARENCY!

4 weeks ago

aolo2 pushed to sdf at aolo2/desk2

1 month ago

aolo2 pushed to sdf at aolo2/desk2

  • 0c3259d00f Tweak initial BVH construction to split along the longest axis, instead

1 month ago

aolo2 pushed to sdf at aolo2/desk2

  • a2f574214c Fix warning when dynamic draw has only a single point. Fragment shader fix is untested.
  • 0c21579694 Boudning boxes debug draw. Fix missing mipmap warning. Fix dynamic stroke not drawing on empty canvas
  • Compare 2 commits »

1 month ago