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315 lines
10 KiB
315 lines
10 KiB
static int |
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scanline_intersects_line(f32 y, struct v2f p0, struct v2f p1, f32 lasty, f32 *vx) |
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{ |
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bool goes_up = (p0.y > p1.y); |
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f32 t1 = (y - p0.y) / (p1.y - p0.y); /* NOTE(aolo2): no horizontal lines by design */ |
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if (t1 == 0) { |
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f32 x1 = p0.x + (p1.x - p0.x) * t1; |
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if ((lasty < p0.y) && (p0.y > p1.y)) return(0); |
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if ((lasty > p0.y) && (p0.y < p1.y)) return(0); |
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int result = (goes_up ? 1 : -1); |
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*vx = x1; |
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return(result); |
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} |
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if (0 < t1 && t1 < 1.0f) { |
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f32 x1 = p0.x + (p1.x - p0.x) * t1; |
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*vx = x1; |
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int result = (goes_up ? 1 : -1); |
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return(result); |
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} |
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return(0); |
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} |
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static int |
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intersect_glyph(struct line_contour *lines, f32 y, struct intersection *intersections) |
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{ |
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int nints = 0; |
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for (int c = 0; c < lines->ncontours; ++c) { |
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int from = lines->from[c]; |
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int to = lines->from[c + 1]; |
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for (int i = from; i < to; ++i) { |
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int lasti = (i > from ? i - 1 : to - 1); |
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f32 lasty = lines->data[lasti].a.y; |
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f32 vx; |
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int r = scanline_intersects_line(y, lines->data[i].a, lines->data[i].b, lasty, &vx); |
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if (r) { |
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intersections[nints].x = vx; |
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intersections[nints].dir = r; |
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++nints; |
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} |
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} |
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} |
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return(nints); |
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} |
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static void |
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sort_intersections(struct intersection *intersections, int size) |
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{ |
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bool swapped = true; |
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while (swapped) { |
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swapped = false; |
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for (int i = 0; i < size - 1; ++i) { |
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f32 x1 = intersections[i].x; |
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f32 x2 = intersections[i + 1].x; |
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if (x1 > x2) { |
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struct intersection tmp = intersections[i]; |
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intersections[i] = intersections[i + 1]; |
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intersections[i + 1] = tmp; |
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swapped = true; |
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} |
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} |
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} |
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} |
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static void |
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render_glyph(struct glyph g, int px_size, struct line_contour *lines, |
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f32 scale, u32 *pixels, int width, int at_x, int at_y, u32 color) |
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{ |
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int oversample_y = 4; |
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if (px_size <= 12) { |
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oversample_y = 8; |
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} |
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f32 oversample_step = 1.0f / (oversample_y + 1); |
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f32 oversample_norm = 1.0f / oversample_y; |
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int gwidth = ceil_f32((g.xmax - g.xmin + g.lsb) * scale); |
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int gheight = px_size; |
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struct intersection *intersections = malloc(lines->from[lines->ncontours] * sizeof(struct intersection)); |
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f32 *accumulator = calloc(1, gwidth * gheight * sizeof(f32)); |
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for (int y = 0; y < gheight; ++y) { |
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for (int yy = 1; yy <= oversample_y; ++yy) { |
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u32 ncross = intersect_glyph(lines, y + oversample_step * yy, intersections); |
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if (ncross) { |
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sort_intersections(intersections, ncross); |
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int state = 0; |
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for (u32 i = 0; i < ncross - 1; ++i) { |
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struct intersection inter = intersections[i]; |
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struct intersection next_inter = intersections[i + 1]; |
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state += inter.dir; |
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if (state != 0) { |
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f32 x0 = inter.x; |
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f32 x1 = next_inter.x; |
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int x_from = x0; |
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int x_to = (x1 > gwidth - 1 ? gwidth - 1 : x1); |
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f32 start_brightness = (x_from + 1 - x0); |
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f32 end_brightness = (x1 - x_to); |
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for (int x = x_from + 1; x < x_to; ++x) { |
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accumulator[y * gwidth + x] += oversample_norm; |
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} |
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accumulator[y * gwidth + x_from] += start_brightness * oversample_norm; |
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accumulator[y * gwidth + x_to] += end_brightness * oversample_norm; |
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} |
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} |
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} |
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} |
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} |
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for (int y = 0; y < gheight; ++y) { |
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for (int x = 0; x < gwidth; ++x) { |
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//printf(" %.2f", accumulator[y * gwidth + x]); |
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u32 brightness = clamp_u32(accumulator[y * gwidth + x] * 255.99f, 255); |
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if (brightness > 0) { |
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f32 alpha = brightness / 256.0f; |
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u32 bg = pixels[(at_y + (gheight - 1 - y)) * width + (at_x + x)]; |
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u8 r = ((bg & 0xff0000) >> 16) * (1.0f - alpha) + alpha * ((color & 0xff0000) >> 16); |
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u8 g = ((bg & 0x00ff00) >> 8) * (1.0f - alpha) + alpha * ((color & 0x00ff00) >> 8); |
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u8 b = ((bg & 0x0000ff) >> 0) * (1.0f - alpha) + alpha * ((color & 0x0000ff) >> 0); |
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u32 value = 0xFF000000 | r << 16 | g << 8 | b; |
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pixels[(at_y + (gheight - 1 - y)) * width + (at_x + x)] = value; |
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} else { |
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//pixels[(at_y + (gheight - 1 - y)) * width + (at_x + x)] = 0xFFFF0000; |
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} |
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} |
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} |
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free(accumulator); |
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//exit(1); |
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free(intersections); |
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} |
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static void |
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outline_to_lines(struct glyph g, f32 scale, int max_descent, struct line_contour *dest, int *cnt) |
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{ |
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int nlines = 0; |
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int points_from = 0; |
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int curve_segments = 5; |
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for (int c = 0; c < g.ncontours; ++c) { |
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for (int p = points_from; p < g.end_pts_of_contours[c] + 1; ++p) { |
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struct glyph_point gp = g.points[p]; |
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int nexti = (p + 1 < g.end_pts_of_contours[c] + 1 ? p + 1 : points_from); |
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struct glyph_point nextgp = g.points[nexti]; |
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if (p == points_from && !gp.on_curve) { |
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continue; |
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} |
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f32 x1 = (gp.x + g.lsb) * scale; |
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f32 y1 = (gp.y - g.baseline - max_descent) * scale; |
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f32 x2 = (nextgp.x + g.lsb) * scale; |
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f32 y2 = (nextgp.y - g.baseline - max_descent) * scale; |
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if (nextgp.on_curve) { |
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if (gp.y != nextgp.y) { |
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if (dest->data) { |
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dest->data[nlines].a = (struct v2f) { x1, y1 }; |
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dest->data[nlines].b = (struct v2f) { x2, y2 }; |
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} |
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++nlines; |
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} |
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} else { |
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int nextnexti = (nexti + 1 < g.end_pts_of_contours[c] + 1 ? nexti + 1 : points_from); |
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struct glyph_point nextnextgp = g.points[nextnexti]; |
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f32 x3 = (nextnextgp.x + g.lsb) * scale; |
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f32 y3 = (nextnextgp.y - g.baseline - max_descent) * scale; |
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/* P(t) = P0*t^2 + P1*2*t*(1-t) + P2*(1-t)^2 */ |
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f32 t_step = 1.0f / curve_segments; |
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f32 x_prev = x1; |
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f32 y_prev = y1; |
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/* s = 1 for exact beginning */ |
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for (int s = 1; s <= curve_segments; ++s) { |
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f32 t_now = t_step * s; |
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f32 x_now; |
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f32 y_now; |
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if (s < curve_segments) { |
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x_now = x3 * t_now * t_now |
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+ x2 * 2.0f * t_now * (1.0f - t_now) |
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+ x1 * (1.0f - t_now) * (1.0f - t_now); |
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y_now = y3 * t_now * t_now |
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+ y2 * 2.0f * t_now * (1.0f - t_now) |
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+ y1 * (1.0f - t_now) * (1.0f - t_now); |
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} else { |
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/* For exact match between neighbours */ |
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x_now = x3; |
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y_now = y3; |
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} |
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if (abs_f32(y_now - y_prev) > F32EPS) { |
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if (dest->data) { |
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dest->data[nlines].a = (struct v2f) { x_prev, y_prev }; |
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dest->data[nlines].b = (struct v2f) { x_now, y_now }; |
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} |
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++nlines; |
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} |
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x_prev = x_now; |
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y_prev = y_now; |
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} |
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++p; |
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} |
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} |
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dest->from[c + 1] = nlines; |
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points_from = g.end_pts_of_contours[c] + 1; |
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} |
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dest->ncontours = g.ncontours; |
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if (cnt) { |
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*cnt = nlines; |
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} |
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} |
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static struct v2 |
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render_utf_string(struct ttf_font font, int px_size, u32 *pixels, u32 width, wchar_t *string, int fit_width, int at_x, int at_y) |
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{ |
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u32 color = 0xffffffff; |
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s32 offset_x = at_x; |
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s32 offset_y = at_y; |
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f32 scale = (f32) px_size / ((f32) (font.hhea.ascent - font.hhea.descent)); |
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u32 len = wcslen(string); |
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struct v2 box = { 0 }; |
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box.y = px_size; |
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for (u32 i = 0; i < len; ++i) { |
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u16 codepoint = string[i]; |
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int advance; |
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if (codepoint == ' ') { |
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if (offset_x > 0) { |
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advance = get_codepoint_width(&font, scale, codepoint); |
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} else { |
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advance = 0; |
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} |
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} else if (codepoint == '\t') { |
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advance = get_codepoint_width(&font, scale, codepoint); |
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advance *= 4; |
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} else if (codepoint == '\n') { |
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if (offset_x > box.x) { |
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box.x = offset_x; |
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} |
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advance = 0; |
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offset_x = at_x; |
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offset_y += px_size; |
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box.y += px_size; |
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} else { |
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struct glyph g = get_outline(&font, codepoint); |
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//exit(0); |
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struct line_contour lines = { 0 }; |
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int nlines = 0; |
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outline_to_lines(g, scale, font.hhea.descent, &lines, &nlines); |
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lines.data = malloc(nlines * sizeof(struct line)); |
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outline_to_lines(g, scale, font.hhea.descent, &lines, 0); |
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render_glyph(g, px_size, &lines, scale, pixels, width, offset_x, offset_y, color); |
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advance = ceil_f32(scale * g.advance); |
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free(lines.data); |
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} |
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offset_x += advance; |
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if (offset_x - at_x >= fit_width) { |
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offset_x = at_x; |
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offset_y += px_size; |
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box.y += px_size; |
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box.x = fit_width; |
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} |
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} |
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if (offset_x > box.x) { |
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box.x = offset_x - at_x; |
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} |
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return(box); |
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}
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