static int scanline_intersects_line(f32 y, struct v2f p0, struct v2f p1, f32 lasty, f32 *vx) { bool goes_up = (p0.y > p1.y); f32 t1 = (y - p0.y) / (p1.y - p0.y); /* NOTE(aolo2): no horizontal lines by design */ if (t1 == 0) { f32 x1 = p0.x + (p1.x - p0.x) * t1; if ((lasty < p0.y) && (p0.y > p1.y)) return(0); if ((lasty > p0.y) && (p0.y < p1.y)) return(0); int result = (goes_up ? 1 : -1); *vx = x1; return(result); } if (0 < t1 && t1 < 1.0f) { f32 x1 = p0.x + (p1.x - p0.x) * t1; *vx = x1; int result = (goes_up ? 1 : -1); return(result); } return(0); } static int intersect_glyph(struct line_contour *lines, f32 y, struct intersection *intersections) { int nints = 0; for (int c = 0; c < lines->ncontours; ++c) { int from = lines->from[c]; int to = lines->from[c + 1]; for (int i = from; i < to; ++i) { int lasti = (i > from ? i - 1 : to - 1); f32 lasty = lines->data[lasti].a.y; f32 vx; int r = scanline_intersects_line(y, lines->data[i].a, lines->data[i].b, lasty, &vx); if (r) { intersections[nints].x = vx; intersections[nints].dir = r; ++nints; } } } return(nints); } static void sort_intersections(struct intersection *intersections, int size) { bool swapped = true; while (swapped) { swapped = false; for (int i = 0; i < size - 1; ++i) { f32 x1 = intersections[i].x; f32 x2 = intersections[i + 1].x; if (x1 > x2) { struct intersection tmp = intersections[i]; intersections[i] = intersections[i + 1]; intersections[i + 1] = tmp; swapped = true; } } } } static void render_glyph(struct glyph g, int px_size, struct line_contour *lines, f32 scale, u32 *pixels, int width, int at_x, int at_y, u32 color) { int oversample_y = 4; if (px_size <= 12) { oversample_y = 8; } f32 oversample_step = 1.0f / (oversample_y + 1); f32 oversample_norm = 1.0f / oversample_y; int gwidth = ceil_f32((g.xmax - g.xmin + g.lsb) * scale); int gheight = px_size; struct intersection *intersections = malloc(lines->from[lines->ncontours] * sizeof(struct intersection)); f32 *accumulator = calloc(1, gwidth * gheight * sizeof(f32)); for (int y = 0; y < gheight; ++y) { for (int yy = 1; yy <= oversample_y; ++yy) { u32 ncross = intersect_glyph(lines, y + oversample_step * yy, intersections); if (ncross) { sort_intersections(intersections, ncross); int state = 0; for (u32 i = 0; i < ncross - 1; ++i) { struct intersection inter = intersections[i]; struct intersection next_inter = intersections[i + 1]; state += inter.dir; if (state != 0) { f32 x0 = inter.x; f32 x1 = next_inter.x; int x_from = x0; int x_to = (x1 > gwidth - 1 ? gwidth - 1 : x1); f32 start_brightness = (x_from + 1 - x0); f32 end_brightness = (x1 - x_to); for (int x = x_from + 1; x < x_to; ++x) { accumulator[y * gwidth + x] += oversample_norm; } accumulator[y * gwidth + x_from] += start_brightness * oversample_norm; accumulator[y * gwidth + x_to] += end_brightness * oversample_norm; } } } } } for (int y = 0; y < gheight; ++y) { for (int x = 0; x < gwidth; ++x) { //printf(" %.2f", accumulator[y * gwidth + x]); u32 brightness = clamp_u32(accumulator[y * gwidth + x] * 255.99f, 255); if (brightness > 0) { f32 alpha = brightness / 256.0f; u32 bg = pixels[(at_y + (gheight - 1 - y)) * width + (at_x + x)]; u8 r = ((bg & 0xff0000) >> 16) * (1.0f - alpha) + alpha * ((color & 0xff0000) >> 16); u8 g = ((bg & 0x00ff00) >> 8) * (1.0f - alpha) + alpha * ((color & 0x00ff00) >> 8); u8 b = ((bg & 0x0000ff) >> 0) * (1.0f - alpha) + alpha * ((color & 0x0000ff) >> 0); u32 value = 0xFF000000 | r << 16 | g << 8 | b; pixels[(at_y + (gheight - 1 - y)) * width + (at_x + x)] = value; } else { //pixels[(at_y + (gheight - 1 - y)) * width + (at_x + x)] = 0xFFFF0000; } } } free(accumulator); //exit(1); free(intersections); } static void outline_to_lines(struct glyph g, f32 scale, int max_descent, struct line_contour *dest, int *cnt) { int nlines = 0; int points_from = 0; int curve_segments = 5; for (int c = 0; c < g.ncontours; ++c) { for (int p = points_from; p < g.end_pts_of_contours[c] + 1; ++p) { struct glyph_point gp = g.points[p]; int nexti = (p + 1 < g.end_pts_of_contours[c] + 1 ? p + 1 : points_from); struct glyph_point nextgp = g.points[nexti]; if (p == points_from && !gp.on_curve) { continue; } f32 x1 = (gp.x + g.lsb) * scale; f32 y1 = (gp.y - g.baseline - max_descent) * scale; f32 x2 = (nextgp.x + g.lsb) * scale; f32 y2 = (nextgp.y - g.baseline - max_descent) * scale; if (nextgp.on_curve) { if (gp.y != nextgp.y) { if (dest->data) { dest->data[nlines].a = (struct v2f) { x1, y1 }; dest->data[nlines].b = (struct v2f) { x2, y2 }; } ++nlines; } } else { int nextnexti = (nexti + 1 < g.end_pts_of_contours[c] + 1 ? nexti + 1 : points_from); struct glyph_point nextnextgp = g.points[nextnexti]; f32 x3 = (nextnextgp.x + g.lsb) * scale; f32 y3 = (nextnextgp.y - g.baseline - max_descent) * scale; /* P(t) = P0*t^2 + P1*2*t*(1-t) + P2*(1-t)^2 */ f32 t_step = 1.0f / curve_segments; f32 x_prev = x1; f32 y_prev = y1; /* s = 1 for exact beginning */ for (int s = 1; s <= curve_segments; ++s) { f32 t_now = t_step * s; f32 x_now; f32 y_now; if (s < curve_segments) { x_now = x3 * t_now * t_now + x2 * 2.0f * t_now * (1.0f - t_now) + x1 * (1.0f - t_now) * (1.0f - t_now); y_now = y3 * t_now * t_now + y2 * 2.0f * t_now * (1.0f - t_now) + y1 * (1.0f - t_now) * (1.0f - t_now); } else { /* For exact match between neighbours */ x_now = x3; y_now = y3; } if (abs_f32(y_now - y_prev) > F32EPS) { if (dest->data) { dest->data[nlines].a = (struct v2f) { x_prev, y_prev }; dest->data[nlines].b = (struct v2f) { x_now, y_now }; } ++nlines; } x_prev = x_now; y_prev = y_now; } ++p; } } dest->from[c + 1] = nlines; points_from = g.end_pts_of_contours[c] + 1; } dest->ncontours = g.ncontours; if (cnt) { *cnt = nlines; } } static struct v2 render_utf_string(struct ttf_font font, int px_size, u32 *pixels, u32 width, wchar_t *string, int fit_width, int at_x, int at_y) { u32 color = 0xffffffff; s32 offset_x = at_x; s32 offset_y = at_y; f32 scale = (f32) px_size / ((f32) (font.hhea.ascent - font.hhea.descent)); u32 len = wcslen(string); struct v2 box = { 0 }; box.y = px_size; for (u32 i = 0; i < len; ++i) { u16 codepoint = string[i]; int advance; if (codepoint == ' ') { if (offset_x > 0) { advance = get_codepoint_width(&font, scale, codepoint); } else { advance = 0; } } else if (codepoint == '\t') { advance = get_codepoint_width(&font, scale, codepoint); advance *= 4; } else if (codepoint == '\n') { if (offset_x > box.x) { box.x = offset_x; } advance = 0; offset_x = at_x; offset_y += px_size; box.y += px_size; } else { struct glyph g = get_outline(&font, codepoint); //exit(0); struct line_contour lines = { 0 }; int nlines = 0; outline_to_lines(g, scale, font.hhea.descent, &lines, &nlines); lines.data = malloc(nlines * sizeof(struct line)); outline_to_lines(g, scale, font.hhea.descent, &lines, 0); render_glyph(g, px_size, &lines, scale, pixels, width, offset_x, offset_y, color); advance = ceil_f32(scale * g.advance); free(lines.data); } offset_x += advance; if (offset_x - at_x >= fit_width) { offset_x = at_x; offset_y += px_size; box.y += px_size; box.x = fit_width; } } if (offset_x > box.x) { box.x = offset_x - at_x; } return(box); }