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A.Olokhtonov 967c7554dd Use e.pressure from touch screen 10 months ago
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icons More betterer active image highlight 1 year ago
wasm Separate stroke rendering into function. Reuse said function for static 11 months ago
aux.js Drawing with one finger kinda works again 10 months ago
bvh.js Tweak initial BVH construction to split along the longest axis, instead 11 months ago
client_recv.js Panning and zooming with touch also works (more or less) 10 months ago
client_send.js Implement partial uploads to texture 11 months ago
config.js Panning and zooming with touch also works (more or less) 10 months ago
default.css Panning and zooming with touch also works (more or less) 10 months ago
heapify.js BVH construction and modification 2 years ago
index.html Sudden shader refactoring (automatically extract locations a-la 1 year ago
index.js Panning and zooming with touch also works (more or less) 10 months ago
index.log sdf bullshit (almost working) 2 years ago
lod_worker.js Batching is close to working. Not quite though 11 months ago
math.js Add line-line intersection test to the eraser to kinda make it work for faster movement 1 year ago
speed.js Fix uninitialized return when no strokes are submitted to a thread 11 months ago
tools.js Basic line drawing is back IN 1 year ago
undo.js Merge scale and move local history, fixing undo for image move/scale 1 year ago
webgl_draw.js Temprorarily undo busted partial texture uploads 11 months ago
webgl_geometry.js Reset player.current_prestroke if we deleted last prestroke of theirs 10 months ago
webgl_listeners.js Use e.pressure from touch screen 10 months ago
webgl_shaders.js Resurrect image handles 11 months ago
websocket.js The big unAWAITing! Also found the image scale undo bug, but haven't 1 year ago