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A.Olokhtonov 777772530f Batching is close to working. Not quite though 9 months ago
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icons More betterer active image highlight 1 year ago
wasm Batching is close to working. Not quite though 9 months ago
aux.js The big unAWAITing! Also found the image scale undo bug, but haven't 12 months ago
bvh.js Tweak initial BVH construction to split along the longest axis, instead 10 months ago
client_recv.js Merge scale and move local history, fixing undo for image move/scale 11 months ago
client_send.js Implement partial uploads to texture 10 months ago
config.js Support different LOD level per batch of instances. Mostly OpenGL 9 months ago
default.css Basic snapping to grid is kinda working (needs more testing). Deleted obsolete shaders and debug options 1 year ago
heapify.js BVH construction and modification 2 years ago
index.html Sudden shader refactoring (automatically extract locations a-la 11 months ago
index.js Batching is close to working. Not quite though 9 months ago
index.log sdf bullshit (almost working) 2 years ago
lod_worker.js Batching is close to working. Not quite though 9 months ago
math.js Add line-line intersection test to the eraser to kinda make it work for faster movement 1 year ago
speed.js Batching is close to working. Not quite though 9 months ago
tools.js Basic line drawing is back IN 1 year ago
touch.css Works on Safari 12 @ IOS 2 years ago
undo.js Merge scale and move local history, fixing undo for image move/scale 11 months ago
webgl_draw.js Batching is close to working. Not quite though 9 months ago
webgl_geometry.js Batching is close to working. Not quite though 9 months ago
webgl_listeners.js Boudning boxes debug draw. Fix missing mipmap warning. Fix dynamic stroke not drawing on empty canvas 10 months ago
webgl_shaders.js Support different LOD level per batch of instances. Mostly OpenGL 9 months ago
websocket.js The big unAWAITing! Also found the image scale undo bug, but haven't 12 months ago