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A.Olokhtonov 777772530f Batching is close to working. Not quite though 2 months ago
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icons More betterer active image highlight 7 months ago
wasm Batching is close to working. Not quite though 2 months ago
aux.js The big unAWAITing! Also found the image scale undo bug, but haven't 4 months ago
bvh.js Tweak initial BVH construction to split along the longest axis, instead 3 months ago
client_recv.js Merge scale and move local history, fixing undo for image move/scale 4 months ago
client_send.js Implement partial uploads to texture 3 months ago
config.js Support different LOD level per batch of instances. Mostly OpenGL 2 months ago
default.css Basic snapping to grid is kinda working (needs more testing). Deleted obsolete shaders and debug options 7 months ago
heapify.js BVH construction and modification 1 year ago
index.html Sudden shader refactoring (automatically extract locations a-la 4 months ago
index.js Batching is close to working. Not quite though 2 months ago
index.log sdf bullshit (almost working) 1 year ago
lod_worker.js Batching is close to working. Not quite though 2 months ago
math.js Add line-line intersection test to the eraser to kinda make it work for faster movement 7 months ago
speed.js Batching is close to working. Not quite though 2 months ago
tools.js Basic line drawing is back IN 7 months ago
touch.css Works on Safari 12 @ IOS 2 years ago
undo.js Merge scale and move local history, fixing undo for image move/scale 4 months ago
webgl_draw.js Batching is close to working. Not quite though 2 months ago
webgl_geometry.js Batching is close to working. Not quite though 2 months ago
webgl_listeners.js Boudning boxes debug draw. Fix missing mipmap warning. Fix dynamic stroke not drawing on empty canvas 3 months ago
webgl_shaders.js Support different LOD level per batch of instances. Mostly OpenGL 2 months ago
websocket.js The big unAWAITing! Also found the image scale undo bug, but haven't 4 months ago