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A.Olokhtonov 967c7554dd Use e.pressure from touch screen 2 months ago
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icons More betterer active image highlight 7 months ago
wasm Separate stroke rendering into function. Reuse said function for static 2 months ago
aux.js Drawing with one finger kinda works again 2 months ago
bvh.js Tweak initial BVH construction to split along the longest axis, instead 3 months ago
client_recv.js Panning and zooming with touch also works (more or less) 2 months ago
client_send.js Implement partial uploads to texture 3 months ago
config.js Panning and zooming with touch also works (more or less) 2 months ago
default.css Panning and zooming with touch also works (more or less) 2 months ago
heapify.js BVH construction and modification 1 year ago
index.html Sudden shader refactoring (automatically extract locations a-la 4 months ago
index.js Panning and zooming with touch also works (more or less) 2 months ago
index.log sdf bullshit (almost working) 1 year ago
lod_worker.js Batching is close to working. Not quite though 2 months ago
math.js Add line-line intersection test to the eraser to kinda make it work for faster movement 7 months ago
speed.js Fix uninitialized return when no strokes are submitted to a thread 2 months ago
tools.js Basic line drawing is back IN 7 months ago
undo.js Merge scale and move local history, fixing undo for image move/scale 4 months ago
webgl_draw.js Temprorarily undo busted partial texture uploads 2 months ago
webgl_geometry.js Reset player.current_prestroke if we deleted last prestroke of theirs 2 months ago
webgl_listeners.js Use e.pressure from touch screen 2 months ago
webgl_shaders.js Resurrect image handles 2 months ago
websocket.js The big unAWAITing! Also found the image scale undo bug, but haven't 4 months ago