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// clang -Oz --target=wasm32 -nostdlib -Wl,--export-all,--no-entry -msimd128 lod.c -o lod.wasm
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#include <wasm_simd128.h>
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extern char __heap_base;
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static int allocated_static;
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static int allocated_dynamic;
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void
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set_sp(char *sp)
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{
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__asm__ __volatile__(
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".globaltype __stack_pointer, i32\n"
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"local.get %0\n"
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"global.set __stack_pointer\n"
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: : "r"(sp)
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);
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}
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void
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free_static(void)
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{
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allocated_static = 0;
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}
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void
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free_dynamic(void)
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{
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allocated_dynamic = 0;
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}
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void *
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alloc_static(int size)
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{
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// This IS NOT thread-safe
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void *result = &__heap_base + allocated_static;
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allocated_static += size;
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return(result);
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}
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static int
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round_to_pow2(int value, int multiple)
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{
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return((value + multiple - 1) & -multiple);
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}
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void *
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alloc_dynamic(int size)
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{
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// Very ad-van-ced thread-safe allocator
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// CAN be called from multiple threads
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size = round_to_pow2(size, 4);
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int original_allocated_dynamic = __atomic_fetch_add(&allocated_dynamic, size, __ATOMIC_SEQ_CST);
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void *result = &__heap_base + allocated_static + original_allocated_dynamic;
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return(result);
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}
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static int
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rdp_find_max(float *xs, float *ys, unsigned char *pressures, float zoom, int coords_from,
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int segment_start, int segment_end)
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{
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int result = -1;
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if (segment_start == segment_end) {
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return(result);
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}
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float EPS = 0.125f / zoom * 255.0f;
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float max_dist = 0.0f;
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float ax = xs[coords_from + segment_start];
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float ay = ys[coords_from + segment_start];
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float bx = xs[coords_from + segment_end];
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float by = ys[coords_from + segment_end];
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unsigned char ap = pressures[coords_from / 2 + segment_start];
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unsigned char bp = pressures[coords_from / 2 + segment_end];
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float dx = bx - ax;
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float dy = by - ay;
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float dist_ab = __builtin_sqrtf(dx * dx + dy * dy);
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float dir_nx = dy / dist_ab * 255.0f;
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float dir_ny = -dx / dist_ab * 255.0f;
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#if 0
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for (int i = segment_start + 1; i < segment_end; ++i) {
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float px = xs[coords_from + i];
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float py = ys[coords_from + i];
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unsigned char pp = pressures[coords_from + i];
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float apx = px - ax;
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float apy = py - ay;
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float dist = __builtin_fabsf(apx * dir_nx + apy * dir_ny)
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+ __builtin_abs(pp - ap) + __builtin_abs(pp - bp);
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if (dist > EPS && dist > max_dist) {
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result = i;
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max_dist = dist;
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}
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}
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#else
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v128_t ax_x4 = wasm_f32x4_splat(ax);
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v128_t ay_x4 = wasm_f32x4_splat(ay);
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v128_t ap_x4 = wasm_f32x4_splat(ap);
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v128_t bp_x4 = wasm_f32x4_splat(bp);
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v128_t dir_nx_x4 = wasm_f32x4_splat(dir_nx);
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v128_t dir_ny_x4 = wasm_f32x4_splat(dir_ny);
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v128_t index_x4 = wasm_u32x4_make(segment_start + 1, segment_start + 2, segment_start + 3, segment_start + 4);
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v128_t four_x4 = wasm_u32x4_const_splat(4);
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v128_t max_dist_x4 = wasm_f32x4_splat(EPS);
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v128_t max_index_x4 = wasm_u32x4_const_splat(-1);
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for (int i = segment_start + 1; i < segment_end - 3; i += 4) {
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v128_t px_x4 = wasm_v128_load(xs + coords_from + i);
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v128_t py_x4 = wasm_v128_load(ys + coords_from + i);
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v128_t pp_x4 = wasm_f32x4_make(
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pressures[coords_from / 2 + i + 0],
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pressures[coords_from / 2 + i + 1],
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pressures[coords_from / 2 + i + 2],
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pressures[coords_from / 2 + i + 3]
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);
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v128_t apx_x4 = wasm_f32x4_sub(px_x4, ax_x4);
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v128_t apy_x4 = wasm_f32x4_sub(py_x4, ay_x4);
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v128_t dist_x4 = wasm_f32x4_add(
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wasm_f32x4_add(
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wasm_f32x4_abs(wasm_f32x4_sub(pp_x4, ap_x4)),
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wasm_f32x4_abs(wasm_f32x4_sub(pp_x4, bp_x4))
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),
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wasm_f32x4_abs(
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wasm_f32x4_add(
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wasm_f32x4_mul(apx_x4, dir_nx_x4),
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wasm_f32x4_mul(apy_x4, dir_ny_x4)
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)
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)
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);
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v128_t mask = wasm_f32x4_gt(dist_x4, max_dist_x4);
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max_index_x4 = wasm_v128_bitselect(index_x4, max_index_x4, mask);
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max_dist_x4 = wasm_v128_bitselect(dist_x4, max_dist_x4, mask);
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index_x4 = wasm_i32x4_add(index_x4, four_x4);
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}
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int indices[4];
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float values[4];
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wasm_v128_store(indices, max_index_x4);
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wasm_v128_store(values, max_dist_x4);
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for (int i = 0; i < 4; ++i) {
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if (indices[i] != -1) {
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if (values[i] > max_dist) {
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result = indices[i];
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max_dist = values[i];
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}
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}
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}
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if (max_dist == EPS) {
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max_dist = 0.0f;
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result = -1;
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}
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int remainder = (segment_end - segment_start - 1) % 4;
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for (int i = segment_end - remainder; i < segment_end; ++i) {
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float px = xs[coords_from + i];
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float py = ys[coords_from + i];
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unsigned char pp = pressures[coords_from + i];
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float apx = px - ax;
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float apy = py - ay;
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float dist = __builtin_fabsf(apx * dir_nx + apy * dir_ny)
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+ __builtin_abs(pp - ap) + __builtin_abs(pp - bp);
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if (dist > EPS && dist > max_dist) {
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result = i;
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max_dist = dist;
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}
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}
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#endif
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return(result);
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}
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void
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do_lod(int *clipped_indices, int clipped_count, float zoom,
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int *stroke_coords_from,
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float *xs,
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float *ys,
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unsigned char *pressures,
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char **result_buffer,
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int *result_count)
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{
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if (clipped_count == 0) {
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result_count[0] = 0;
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return;
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}
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int first_stroke = clipped_indices[0];
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int last_stroke = clipped_indices[clipped_count - 1];
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int total_points = 0;
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for (int i = 0; i < clipped_count; ++i) {
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int stroke_index = clipped_indices[i];
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total_points += stroke_coords_from[stroke_index + 1] - stroke_coords_from[stroke_index];
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}
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int *segments_from = alloc_dynamic((clipped_count + 1) * 4);
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int *segments = alloc_dynamic(total_points * 4); // TODO: this is a very conservative estimate, we can lower memory usage if we get this tighter
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int segments_head = 0;
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int stack[4096]; // TODO: what's a reasonable max size for this?
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for (int i = 0; i < clipped_count; ++i) {
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int stroke_index = clipped_indices[i];
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// TODO: convert to a proper CSR, save half the memory
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int coords_from = stroke_coords_from[stroke_index];
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int coords_to = stroke_coords_from[stroke_index + 1];
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int point_count = coords_to - coords_from;
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// Basic CSR crap
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segments_from[i] = segments_head;
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int segment_count = 2;
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int stack_head = 0;
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segments[segments_head++] = 0;
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stack[stack_head++] = 0;
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stack[stack_head++] = 0;
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stack[stack_head++] = point_count - 1;
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while (stack_head > 0) {
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int end = stack[--stack_head];
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int start = stack[--stack_head];
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int type = stack[--stack_head];
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if (type == 1) {
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segments[segments_head++] = start;
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} else {
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int max = rdp_find_max(xs, ys, pressures, zoom, coords_from, start, end);
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if (max != -1) {
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segment_count += 1;
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stack[stack_head++] = 0;
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stack[stack_head++] = max;
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stack[stack_head++] = end;
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stack[stack_head++] = 1;
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stack[stack_head++] = max;
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stack[stack_head++] = -1;
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stack[stack_head++] = 0;
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stack[stack_head++] = start;
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stack[stack_head++] = max;
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}
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}
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}
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segments[segments_head++] = point_count - 1;
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}
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segments_from[clipped_count] = segments_head;
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// Write actual coordinates (points) and stroke ids
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// Do this in one allocation so that they're not interleaved between threads
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char *output = alloc_dynamic(segments_head * (3 * 4 + 1));
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float *points = (float *) output;
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int *ids = (int *) (output + segments_head * 4 * 2);
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unsigned char *pressures_res = (unsigned char *) (output + segments_head * 4 * 3);
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int phead = 0;
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int ihead = 0;
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for (int i = 0; i < clipped_count; ++i) {
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int stroke_index = clipped_indices[i];
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// TODO: convert to a proper CSR, save half the memory
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int base_stroke = stroke_coords_from[stroke_index];
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int from = segments_from[i];
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int to = segments_from[i + 1];
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for (int j = from; j < to; ++j) {
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int point_index = segments[j];
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float x = xs[base_stroke + point_index];
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float y = ys[base_stroke + point_index];
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points[phead++] = x;
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points[phead++] = y;
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pressures_res[ihead] = pressures[base_stroke + point_index];
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if (j != to - 1) {
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ids[ihead++] = stroke_index;
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} else {
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ids[ihead++] = stroke_index | (1 << 31);
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}
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}
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}
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result_buffer[0] = output;
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result_count[0] = segments_head;
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}
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// NOT thread-safe, only call from one thread
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char *
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merge_results(int *segment_counts, char **buffers, int nthreads)
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{
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int total_segments = 0;
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for (int i = 0; i < nthreads; ++i) {
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total_segments += segment_counts[i];
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}
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char *merged = alloc_dynamic(total_segments * (3 * 4 + 1));
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float *points = (float *) merged;
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int *ids = (int *) (merged + total_segments * 4 * 2);
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unsigned char *pressures = (unsigned char *) (merged + total_segments * 4 * 3);
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for (int i = 0; i < nthreads; ++i) {
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int segments = segment_counts[i];
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if (segments > 0) {
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__builtin_memcpy(points, buffers[i], segments * 4 * 2);
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__builtin_memcpy(ids, buffers[i] + segments * 4 * 2, segments * 4);
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__builtin_memcpy(pressures, buffers[i] + segments * 4 * 3, segments);
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points += segments * 2;
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ids += segments;
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pressures += segments;
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}
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}
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segment_counts[0] = total_segments;
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return(merged);
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}
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