TTF parser and rasterizer
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#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <wchar.h>
#include <assert.h>
#include <unistd.h>
#include <fcntl.h>
#include <math.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#define ASSERT(expr) if (!expr) { fprintf(stderr, "[ASSERT] Assertion fail %s:%d\n", __FILE__, __LINE__); abort(); }
#define MAX_INTERSECTIONS 16
#define F32EPS 1e-5f
#define MAX_CONTOURS 16
#define DEBUG_SHOW_POINTS 0
/*
int total_hits = 0;
for (int yy = 1; yy <= oversample_y; ++yy) {
for (int xx = 1; xx <= oversample_x; ++xx) {
u32 ncross = intersect_glyph(g, scale, x + norm_x * xx , y + norm_y * yy, width);
if (ncross) {
++total_hits;
}
}
}
if (total_hits) {
u32 brightness = (256 - total_hits * 256 / (oversample_x * oversample_y)) * 0.99f;
pixels[(y - baseline_correction) * width + x] = 0xFF000000 | brightness << 16 | brightness << 8 | brightness;
}
*/
typedef int64_t s64;
typedef int32_t s32;
typedef int16_t s16;
typedef int8_t s8;
typedef uint64_t u64;
typedef uint32_t u32;
typedef uint16_t u16;
typedef uint8_t u8;
typedef float f32;
typedef double f64;
/************* TTF *************/
struct v2 {
int x;
int y;
};
struct v2f {
f32 x;
f32 y;
};
struct line {
struct v2f a;
struct v2f b;
};
struct line_contour {
int ncontours;
int from[MAX_CONTOURS];
struct line *data;
};
struct intersection {
f32 x;
int dir;
};
enum rgb_channel {
RED = 0x000000FF,
GREEN = 0x0000FF00,
BLUE = 0x00FF0000,
};
struct font_buffer {
u8 *data;
u64 offset;
u64 size;
};
struct font_directory {
u32 cmap_offset;
u32 head_offset;
u32 hhea_offset;
u32 loca_offset;
u32 glyf_offset;
u32 hmtx_offset;
u32 maxp_offset;
};
union glyph_flag {
struct {
u8 on_curve : 1;
u8 x_short : 1;
u8 y_short : 1;
u8 repeat : 1;
u8 x_short_pos : 1;
u8 y_short_pos : 1;
u8 reserved1 : 1;
u8 reserved2 : 1;
};
u8 flag;
};
enum compund_glyph_flag {
ARG_1_AND_2_ARE_WORDS = 0x1,
ARGS_ARE_XY_VALUES = 0x2,
ROUND_XY_TO_GRID = 0x4,
WE_HAVE_A_SCALE = 0x8,
MORE_COMPONENTS = 0x20,
WE_HAVE_AN_X_AND_Y_SCALE = 0x40,
WE_HAVE_A_TWO_BY_TWO = 0x80,
WE_HAVE_INSTRUCTIONS = 0x100,
USE_MY_METRICS = 0x200,
OVERLAP_COMPOUND = 0x400
};
struct maxp_table {
u16 max_component_points;
u16 max_component_contours;
};
struct head_table {
int itl_format;
int units_per_em;
};
struct hhea_table {
int ascent;
int descent;
int line_gap;
int max_advance;
};
struct glyph_point {
s16 x;
s16 y;
bool on_curve;
};
struct glyph_segment {
bool is_curve;
struct v2f p0;
struct v2f p1;
struct v2f p2;
};
struct glyph {
s16 xmin, ymin;
s16 xmax, ymax;
u16 advance;
s16 lsb;
u16 ncontours;
u16 *end_pts_of_contours;
struct glyph_point *points;
};
struct ttf_font {
struct font_buffer file;
struct maxp_table maxp;
struct head_table head;
struct hhea_table hhea;
char *name;
int cmap_format;
int glyf_offset;
int loca_offset;
int cmap_offset;
int hmtx_offset;
};
/*******************************/
#include "ttf2.c"
static Display *display;
static Window window;
static GC default_gc;
static XImage* xwindow_buffer;
static int
clamp_u32(u32 val, u32 cap)
{
u32 result = val;
if (val > cap) result = cap;
return(result);
}
static f32
abs_f32(f32 v)
{
f32 result = (v > 0 ? v : -v);
return(result);
}
static f32
round_f32(f32 v)
{
return(v);
#if 0
int towards_zero = (int) v;
f32 diff = abs_f32(v - towards_zero);
if (diff >= 0.5f) {
return(v > 0 ? towards_zero + 1 : towards_zero - 1);
} else {
return(towards_zero);
}
#endif
}
static int
scanline_intersects_line(f32 y, struct v2f p0, struct v2f p1, f32 lasty, f32 *vx)
{
bool goes_up = (p0.y > p1.y);
f32 t1 = (y - p0.y) / (p1.y - p0.y); /* NOTE(aolo2): no horizontal lines by design */
if (t1 == 0) {
f32 x1 = p0.x + (p1.x - p0.x) * t1;
if ((lasty < p0.y) && (p0.y > p1.y)) return(0);
if ((lasty > p0.y) && (p0.y < p1.y)) return(0);
int result = (goes_up ? 1 : -1);
*vx = x1;
return(result);
}
if (0 < t1 && t1 < 1.0f) {
f32 x1 = p0.x + (p1.x - p0.x) * t1;
*vx = x1;
int result = (goes_up ? 1 : -1);
return(result);
}
return(0);
}
static void
render_line(struct v2 from, struct v2 to, u32 *pixels, int width, int height, u32 color)
{
if (from.x >= width) {
from.x = width - 1;
}
if (to.x >= width) {
to.x = width - 1;
}
if (from.y >= height) {
from.y = height - 1;
}
if (to.y >= height) {
to.y = height - 1;
}
if (from.y == to.y) {
if (to.x < from.x) {
int tmp = to.x;
to.x = from.x;
from.x = tmp;
}
u32 *out = pixels + width * from.y + from.x;
// printf("%ld %ld -> %ld %ld\n", from.x, from.y, to.x, to.y);
for (int x = from.x; x <= to.x; ++x) {
// printf("%d\n", x);
*out = color;
++out;
}
} else if (from.x == to.x) {
if (to.y < from.y) {
int tmp = to.y;
to.y = from.y;
from.y = tmp;
}
u32 *out = pixels + width * from.y + from.x;
//printf("%ld %ld -> %ld %ld\n", from.x, from.y, to.x, to.y);
for (int y = from.y; y <= to.y; ++y) {
out = pixels + width * y + from.x;
*out = color;
}
} else {
int x0 = from.x;
int y0 = from.y;
int x1 = to.x;
int y1 = to.y;
int dx = abs(x1 - x0);
int sx = (x0 < x1 ? 1 : -1);
int dy = -abs(y1 - y0);
int sy = (y0 < y1 ? 1 : -1);
int err = dx+dy;
while (0 <= x0 && x0 < width && 0 <= y0 && y0 < height) {
u32 *out = pixels + width * y0 + x0;
*out = color;
if (x0 == x1 && y0 == y1) {
break;
}
int e2 = 2 * err;
if (e2 >= dy) {
err += dy;
x0 += sx;
}
if (e2 <= dx) {
err += dx;
y0 += sy;
}
}
}
}
static void
render_grid(int x_step, int y_step, u32 *pixels, int width, int height)
{
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
if (x % x_step == 0 || y % y_step == 0) {
pixels[y * width + x] = 0xFFEEEEE;
}
}
}
}
static int
intersect_glyph(struct line_contour *lines, f32 y, struct intersection *intersections)
{
int nints = 0;
for (int c = 0; c < lines->ncontours; ++c) {
int from = lines->from[c];
int to = lines->from[c + 1];
for (int i = from; i < to; ++i) {
int lasti = (i > from ? i - 1 : to - 1);
f32 lasty = lines->data[lasti].a.y;
f32 vx;
int r = scanline_intersects_line(y, lines->data[i].a, lines->data[i].b, lasty, &vx);
if (r) {
intersections[nints].x = vx;
intersections[nints].dir = r;
++nints;
}
}
}
return(nints);
}
static void
_D_render_glyph_points(struct glyph g, f32 scale, u32 *pixels, int width, int height)
{
int points_from = 0;
for (int c = 0; c < g.ncontours; ++c) {
for (int p = points_from; p < g.end_pts_of_contours[c] + 1; ++p) {
struct glyph_point gp = g.points[p];
int x1 = round_f32((gp.x - g.xmin) * scale);
int y1 = round_f32(gp.y * scale);
int next = p + 1;
if (p == g.end_pts_of_contours[c]) {
next = points_from;
}
int x2 = round_f32((g.points[next].x - g.xmin) * scale);
int y2 = round_f32(g.points[next].y * scale);
render_line((struct v2) {x1, y1}, (struct v2) {x2, y2}, pixels, width, height, 0xFFFF00FF);
//printf("%d %d\n", g.points[p].x, g.points[p].y);
//XPutImage(display, window, default_gc, xwindow_buffer, 0, 0, 0, 0, width, height);
if (gp.on_curve) {
pixels[y1 * width + x1] = 0xFF0000FF;
} else {
pixels[y1 * width + x1] = 0xFFFFFF00;
}
}
points_from = g.end_pts_of_contours[c] + 1;
}
}
static void
sort_intersections(struct intersection *intersections, int size)
{
bool swapped = true;
while (swapped) {
swapped = false;
for (int i = 0; i < size - 1; ++i) {
f32 x1 = intersections[i].x;
f32 x2 = intersections[i + 1].x;
if (x1 > x2) {
struct intersection tmp = intersections[i];
intersections[i] = intersections[i + 1];
intersections[i + 1] = tmp;
swapped = true;
}
}
}
}
static void
render_glyph(struct glyph g, struct line_contour *lines,
f32 scale, u32 *pixels, int width, int height, int at_x, int at_y)
{
int gwidth = round_f32((g.xmax - g.xmin) * scale) + 1;
int gheight = round_f32((g.ymax - g.ymin) * scale) + 1;
int oversample_y = 4;
f32 norm = 1.0f / (oversample_y + 1);
struct intersection *intersections = malloc(lines->from[lines->ncontours] * sizeof(struct intersection));
for (int y = 0; y < gheight && (at_y + y < height); ++y) {
for (int yy = 1; yy <= oversample_y; ++yy) {
u32 ncross = intersect_glyph(lines, y + norm * yy, intersections);
if (ncross) {
sort_intersections(intersections, ncross);
int state = 0;
for (int i = 0; i < ncross - 1; ++i) {
struct intersection inter = intersections[i];
struct intersection next_inter = intersections[i + 1];
state += inter.dir;
if (state != 0) {
f32 x0 = inter.x;
f32 x1 = next_inter.x;
int x_from = x0;
int x_to = x1;
int start_enter = (state - inter.dir == 0);
int end_enter = (state + next_inter.dir != 0);
u32 start_brightness;
u32 end_brightness;
if (start_enter) {
start_brightness = (x_from + 1 - x0) * (255.99f / oversample_y);
} else {
start_brightness = (x0 - x_from) * (255.99f / oversample_y);
}
if (end_enter) {
end_brightness = (x_to + 1 - x1) * (255.99f / oversample_y);
} else {
end_brightness = (x1 - x_to) * (255.99f / oversample_y);
}
for (int x = x_from; x < x_to; ++x) {
pixels[(y + at_y) * width + (at_x + x)] += 255.99f / oversample_y;
pixels[(y + at_y) * width + (at_x + x)] = clamp_u32(pixels[(y + at_y) * width + (at_x + x)], 255);
}
u32 new_start_brightness = clamp_u32(pixels[(y + at_y) * width + (at_x + x_from)] + start_brightness, 255);
u32 new_end_brightness = clamp_u32(pixels[(y + at_y) * width + (at_x + x_to)] + end_brightness, 255);
pixels[(y + at_y) * width + (at_x + x_from)] = new_start_brightness;
pixels[(y + at_y) * width + (at_x + x_to)] = new_end_brightness;
}
}
}
}
}
#if 0
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
if (pixels[y * width + x] <= 255) {
u32 brightness = 255 - pixels[y * width + x];
u32 white = 0xFF000000 | brightness << 16 | brightness << 8 | brightness;
pixels[y * width + x] = white;
}
}
}
#endif
free(intersections);
}
static void
outline_to_lines(struct glyph g, f32 scale, struct line_contour *dest, int *cnt)
{
int nlines = 0;
int points_from = 0;
int curve_segments = 5;
for (int c = 0; c < g.ncontours; ++c) {
for (int p = points_from; p < g.end_pts_of_contours[c] + 1; ++p) {
struct glyph_point gp = g.points[p];
int nexti = (p + 1 < g.end_pts_of_contours[c] + 1 ? p + 1 : points_from);
struct glyph_point nextgp = g.points[nexti];
if (p == points_from && !gp.on_curve) {
continue;
}
f32 x1 = round_f32((gp.x - g.xmin) * scale);
f32 y1 = round_f32(gp.y * scale);
f32 x2 = round_f32((nextgp.x - g.xmin) * scale);
f32 y2 = round_f32(nextgp.y * scale);
if (nextgp.on_curve) {
if (gp.y != nextgp.y) {
if (dest->data) {
dest->data[nlines].a = (struct v2f) { x1, y1 };
dest->data[nlines].b = (struct v2f) { x2, y2 };
}
++nlines;
}
} else {
int nextnexti = (nexti + 1 < g.end_pts_of_contours[c] + 1 ? nexti + 1 : points_from);
struct glyph_point nextnextgp = g.points[nextnexti];
f32 x3 = round_f32((nextnextgp.x - g.xmin) * scale);
f32 y3 = round_f32(nextnextgp.y * scale);
/* P(t) = P0*t^2 + P1*2*t*(1-t) + P2*(1-t)^2 */
f32 t_step = 1.0f / curve_segments;
f32 x_prev = x1;
f32 y_prev = y1;
/* s = 1 for exact beginning */
for (int s = 1; s <= curve_segments; ++s) {
f32 t_now = t_step * s;
f32 x_now;
f32 y_now;
if (s < curve_segments) {
x_now = x3 * t_now * t_now
+ x2 * 2.0f * t_now * (1.0f - t_now)
+ x1 * (1.0f - t_now) * (1.0f - t_now);
y_now = y3 * t_now * t_now
+ y2 * 2.0f * t_now * (1.0f - t_now)
+ y1 * (1.0f - t_now) * (1.0f - t_now);
} else {
/* For exact match between neighbours */
x_now = x3;
y_now = y3;
}
if (abs_f32(y_now - y_prev) > F32EPS) {
if (dest->data) {
dest->data[nlines].a = (struct v2f) { x_prev, y_prev };
dest->data[nlines].b = (struct v2f) { x_now, y_now };
}
++nlines;
}
x_prev = x_now;
y_prev = y_now;
}
++p;
}
}
dest->from[c + 1] = nlines;
points_from = g.end_pts_of_contours[c] + 1;
}
dest->ncontours = g.ncontours;
if (cnt) {
*cnt = nlines;
}
}
static void
render_utf_string(struct ttf_font font, int px_size, u32 *pixels, u32 width, u32 height, wchar_t *string, int at_x, int at_y)
{
u32 offset_x = at_x;
u32 offset_y = at_y;
f32 scale = (f32) px_size / ((f32) (font.hhea.ascent - font.hhea.descent));
u32 len = wcslen(string);
for (u32 i = 0; i < len; ++i) {
u16 codepoint = string[i];
if (codepoint != ' ') {
struct glyph g = get_outline(&font, codepoint);
struct line_contour lines = { 0 };
int nlines = 0;
outline_to_lines(g, scale, &lines, &nlines);
lines.data = malloc(nlines * sizeof(struct line));
outline_to_lines(g, scale, &lines, 0);
int baseline_correction = round_f32(scale * g.ymax);
render_glyph(g, &lines, scale, pixels, width, height, offset_x + g.lsb * scale, offset_y - baseline_correction);
offset_x += scale * g.advance;
free(lines.data);
} else {
offset_x += px_size / 3;
}
//XPutImage(display, window, default_gc, xwindow_buffer, 0, 0, 0, 0, width, height);
//sleep(1);
}
}
int
main(int argc, char **argv)
{
if (argc != 2) {
fprintf(stderr, "Usage: %s filename.ttf\n", argv[0]);
return(1);
}
display = XOpenDisplay(0);
Window root_window = DefaultRootWindow(display);
int default_screen = DefaultScreen(display);
int screen_bit_depth = 24;
int width = 1280;
int height = 720;
XVisualInfo visinfo = { 0 };
XMatchVisualInfo(display, default_screen, screen_bit_depth, TrueColor, &visinfo);
XSetWindowAttributes window_attr;
window_attr.bit_gravity = StaticGravity;
window_attr.background_pixel = 0;
window_attr.colormap = XCreateColormap(display, root_window, visinfo.visual, AllocNone);
window_attr.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask;
unsigned long attribute_mask = CWBitGravity | CWBackPixel | CWColormap | CWEventMask;
window = XCreateWindow(display, root_window,
0, 0,
width, height, 0,
visinfo.depth, InputOutput,
visinfo.visual, attribute_mask, &window_attr);
XGrabPointer(display, window, False, ButtonPressMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
XSelectInput(display, window, KeyPress | KeyRelease | ButtonRelease | PointerMotionMask);
XStoreName(display, window, "ttf");
XMapWindow(display, window);
XFlush(display);
Atom WM_DELETE_WINDOW = XInternAtom(display, "WM_DELETE_WINDOW", False);
XSetWMProtocols(display, window, &WM_DELETE_WINDOW, 1);
int pixel_bits = 32;
int pixel_bytes = pixel_bits / 8;
int window_buffer_size = width * height * pixel_bytes;
void *hc_vram = malloc(window_buffer_size);
xwindow_buffer = XCreateImage(display, visinfo.visual, visinfo.depth, ZPixmap, 0, hc_vram, width, height,
pixel_bits, 0);
default_gc = DefaultGC(display, default_screen);
struct ttf_font font = parse_ttf_file(argv[1], "Inter");
printf("Loaded font\n");
u32 *pixels = hc_vram;
int t = 0;
for (;;) {
memset(pixels, 0x00, width * height * 4);
render_utf_string(font, 32, pixels, width, height, L"Привет, батя! Как поживаешь? Hello, Batya. Wazzaaap", 100, 100);
render_utf_string(font, 20, pixels, width, height, L"QQQQqqqqq", 100, 200);
XPutImage(display, window, default_gc, xwindow_buffer, 0, 0, 0, 0, width, height);
//sleep(1);
++t;
}
return(0);
}