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225 lines
5.9 KiB
225 lines
5.9 KiB
let colors = {}; |
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let rasterized = {}; |
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function get_color(stage_name) { |
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if (stage_name in config.predefined_colors) { |
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return config.predefined_colors[stage_name]; |
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} |
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if (stage_name in colors) { |
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return colors[stage_name]; |
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} |
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const r = Math.floor(Math.random() * 155); |
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const g = Math.floor(Math.random() * 155); |
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const b = Math.floor(Math.random() * 155); |
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colors[stage_name] = [ 100 + r, 100 + g, 100 + b ]; |
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return colors[stage_name]; |
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} |
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function rasterize_and_pack(text, cycles) { |
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// TODO: handle texture is full or stuff don't fit (unlikely) |
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const key = text + '@' + cycles; |
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if (key in rasterized) { |
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return rasterized[key]; |
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} |
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let cycles_total_padding = (cycles - 1) * config.padding; |
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let bonus_cells = Math.ceil(cycles_total_padding / config.w); |
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const tiles_needed = 1; // cycles - 1 + 1 + bonus_cells; // stage name + count cycles from one |
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if (tiles_needed > config.raster_texture_size / config.w - raster_tile.x) { |
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raster_tile.x = 0; |
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raster_tile.y += 1; |
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} |
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const u = raster_tile.x * config.w / config.raster_texture_size; |
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const v = raster_tile.y * config.h / config.raster_texture_size; |
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rasterize(text); |
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gl.bindTexture(gl.TEXTURE_2D, textures['raster']); |
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gl.texSubImage2D(gl.TEXTURE_2D, 0, |
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raster_tile.x * config.w, raster_tile.y * config.h, |
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config.w, config.h, |
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gl.RGBA, gl.UNSIGNED_BYTE, |
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c2d.canvas |
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); |
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raster_tile.x += 1; |
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/* |
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raster_tile.x += cycles + bonus_cells; |
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if (raster_tile.x === config.raster_texture_size / config.w) { |
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raster_tile.x = 0; |
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raster_tile.y += 1; |
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} |
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*/ |
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rasterized[key] = [u, v]; |
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return [u, v]; |
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} |
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function pack_instruction(instruction, positions, sizes, colors, uvs, starts, y) { |
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starts.push(positions.length); |
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for (let i = 0; i < instruction.lanes['0'].length; ++i) { |
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const stage = instruction.lanes['0'][i]; |
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let stage_cycles; |
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if (i < instruction.lanes['0'].length - 1) { |
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const next_stage = instruction.lanes['0'][i + 1]; |
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stage_cycles = next_stage.c - stage.c; |
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} else { |
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stage_cycles = instruction.retcyc - stage.c; |
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} |
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let [r, g, b] = get_color(stage.name); |
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let a = 255; |
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if (!instruction.retired) { |
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r = Math.max(50, r - 50); |
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g = Math.max(50, g - 50); |
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b = Math.max(50, b - 50); |
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a = 100; |
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} |
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const [u, v] = rasterize_and_pack(stage.name, stage_cycles); |
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sizes.push(stage_cycles * config.w + (stage_cycles - 1) * config.padding, 1 * config.h); |
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positions.push(config.w * stage.c + config.padding * (stage.c - 1), config.h * y + config.padding * (y - 1)); |
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colors.push(r, g, b, a); |
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uvs.push(u, v); |
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} |
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return instruction.lanes['0'].length; |
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} |
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function generate(trace_id) { |
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const before = performance.now(); |
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const result = { |
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'count': 0, |
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}; |
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const positions = []; |
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const sizes = []; |
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const colors = []; |
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const uvs = []; |
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const starts = []; |
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let instructions = {}; |
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if (trace_id in traces) { |
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instructions = traces[trace_id].raw; |
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} |
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let y = 0; |
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for (let i = 0; i < instructions.length; ++i) { |
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const instruction = instructions[i]; |
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result.count += pack_instruction(instruction, positions, sizes, colors, uvs, starts, y); |
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if (config.limit > 0 && result.count >= config.limit) { |
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break; |
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} |
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++y; |
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} |
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starts.push(positions.length); |
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if (false) { |
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result.pos = new Float32Array([0, 0]); |
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result.size = new Float32Array([config.raster_texture_size, config.raster_texture_size]); |
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result.color = new Uint8Array([0, 0, 0, 255]); |
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result.uv = new Float32Array([0, 0]); |
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result.count = 1; |
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result.trace_id = trace_id; |
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result.uploaded = false; |
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} else { |
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result.pos = new Float32Array(positions); |
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result.size = new Float32Array(sizes); |
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result.color = new Uint8Array(colors); |
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result.uv = new Float32Array(uvs); |
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result.trace_id = trace_id; |
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result.uploaded = false; |
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result.start = new Int32Array(starts); |
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} |
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const after = performance.now(); |
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console.log(`Generated geometry in ${Math.round(after - before)}ms`); |
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return result; |
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} |
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function clip(quads) { |
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const tl = screen_to_canvas({'x': 0, 'y': 0}); |
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const br = screen_to_canvas({'x': 0, 'y': canvas.height}); |
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const x1 = tl.x; |
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const y1 = tl.y; |
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const x2 = br.x; |
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const y2 = br.y; |
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const result = { |
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'count': 0, |
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}; |
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if (quads.count === 0) { |
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return result; |
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} |
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let i0 = -1; |
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let i1 = -1; |
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for (let i = 0; i < quads.start.length - 1; ++i) { |
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const index = quads.start[i]; |
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const next = quads.start[i + 1]; |
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const left = quads.pos[index]; |
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const top = quads.pos[index + 1]; |
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const bottom = top + quads.size[index + 1]; |
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const right = quads.pos[next - 2] + quads.size[next - 2]; |
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if (bottom < y1) { |
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if (i < quads.start.length / 2 - 2) { |
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const index_ahead = quads.start[i * 2]; |
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const top_ahead = quads.pos[index_ahead + 1]; |
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const bottom_ahead = top_ahead + quads.size[index_ahead + 1]; |
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if (bottom_ahead < y1) { |
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i *= 2; |
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continue; |
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} |
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} |
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} |
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if (bottom < y1 || right < x1) { |
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continue; |
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} |
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if (top > y2) { |
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i1 = quads.start[i + 1]; |
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break; |
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} |
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if (i0 === -1) { |
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i0 = index; |
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} |
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} |
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result.pos = quads.pos.subarray(i0, i1); |
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result.size = quads.size.subarray(i0, i1); |
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result.color = quads.color.subarray(i0 * 2, i1 * 2); |
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result.uv = quads.uv.subarray(i0, i1); |
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result.count = (i1 - i0) / 2; |
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result.uploaded = false; |
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return result; |
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}
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