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import { EVENT } from './enums';
export function create(size) {
const buffer = new ArrayBuffer(size);
return {
'offset': 0,
'size': size,
'buffer': buffer,
'view': new DataView(buffer),
'strview': new Uint8Array(buffer),
};
}
export function u8(s, value) {
s.view.setUint8(s.offset, value);
s.offset += 1;
}
export function u16(s, value) {
s.view.setUint16(s.offset, value, true);
s.offset += 2;
}
export function f32(s, value) {
s.view.setFloat32(s.offset, value, true);
s.offset += 4;
}
export function u32(s, value) {
s.view.setUint32(s.offset, value, true);
s.offset += 4;
}
export function s32(s, value) {
s.view.setInt32(s.offset, value, true);
s.offset += 4;
}
export function bytes(s, bytes) {
s.strview.set(new Uint8Array(bytes.buffer, bytes.byteOffset, bytes.byteLength), s.offset);
s.offset += bytes.byteLength;
}
export function align(s, to) {
// TODO: non-stupid version of this
while (s.offset % to != 0) {
s.offset++;
}
}
export function event(s, event) {
u32(s, event.type); // for alignment reasons
u32(s, event.user_id);
switch (event.type) {
case EVENT.PREDRAW: {
f32(s, event.x);
f32(s, event.y);
break;
}
case EVENT.MOVE_CURSOR: {
f32(s, event.x);
f32(s, event.y);
break;
}
case EVENT.MOVE_CANVAS: {
u32(s, event.offset_x);
u32(s, event.offset_y);
s32(s, event.zoom_level);
break;
}
case EVENT.ZOOM_CANVAS: {
s32(s, event.zoom_level);
f32(s, event.zoom_cx);
f32(s, event.zoom_cy);
break;
}
case EVENT.USER_JOINED:
case EVENT.LEAVE:
case EVENT.CLEAR: {
break;
}
case EVENT.SET_COLOR: {
u32(s, event.color);
break;
}
case EVENT.SET_WIDTH: {
u16(s, event.width);
break;
}
case EVENT.STROKE: {
const points_bytes = event.points;
const pressures_bytes = event.pressures;
u32(s, event.stroke_id);
u16(s, points_bytes.byteLength / 2 / 4); // each point is 2 * f32
u16(s, event.width);
u32(s, event.color);
bytes(s, points_bytes);
bytes(s, pressures_bytes);
align(s, 4);
break;
}
case EVENT.IMAGE:
case EVENT.IMAGE_MOVE: {
u32(s, event.image_id);
f32(s, event.x);
f32(s, event.y);
break;
}
case EVENT.UNDO:
case EVENT.REDO: {
break;
}
case EVENT.ERASER: {
u32(s, event.stroke_id);
break;
}
default: {
console.error('fuck');
console.trace();
process.exit(1);
}
}
}