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async function init_wasm(state) {
const results = await WebAssembly.instantiateStreaming(fetch('wasm/lod.wasm'));
state.wasm.exports = results.instance.exports;
state.wasm.exports.memory.grow(4096);
state.wasm.stroke_bytes = 4096;
state.wasm.coords_bytes = 4096;
state.wasm.buffers = {
'coordinates': {
'offset': state.wasm.exports.alloc_static(state.wasm.coords_bytes),
'used': 0
},
'coords_from': {
'offset': state.wasm.exports.alloc_static(state.wasm.stroke_bytes),
'used': 0,
},
'line_threshold': {
'offset': state.wasm.exports.alloc_static(state.wasm.stroke_bytes),
'used': 0,
},
};
const mem = state.wasm.exports.memory.buffer;
state.wasm.buffers['coordinates'].tv = tv_create_on(Float32Array, state.wasm.coords_bytes / 4,
mem, state.wasm.buffers['coordinates'].offset);
state.wasm.buffers['coords_from'].tv = tv_create_on(Uint32Array, state.wasm.stroke_bytes / 4,
mem, state.wasm.buffers['coords_from'].offset);
state.wasm.buffers['line_threshold'].tv = tv_create_on(Float32Array, state.wasm.stroke_bytes / 4,
mem, state.wasm.buffers['line_threshold'].offset);
tv_add(state.wasm.buffers['coords_from'].tv, 0);
state.wasm.buffers['coords_from'].used = 4;
}
function wasm_ensure_by(state, nstrokes, ncoords) {
const buffers = state.wasm.buffers;
const old_coords_from_offset = buffers['coords_from'].offset;
const old_line_threshold_offset = buffers['line_threshold'].offset;
const old_size_coords = state.wasm.coords_bytes;
const old_size_strokes = state.wasm.stroke_bytes;
let realloc = false;
if (buffers['coordinates'].used + ncoords * 4 > state.wasm.coords_bytes) {
state.wasm.coords_bytes += round_to_pow2(ncoords, 4096 * 16); // 1 wasm page (although it doesn't matter here)
realloc = true;
}
if (buffers['coords_from'].used + nstrokes * 4 > state.wasm.stroke_bytes) {
state.wasm.stroke_bytes += round_to_pow2(nstrokes, 4096 * 16);
realloc = true;
}
if (realloc) {
// TODO: we do memory.grow() somewhere here if needed
state.wasm.exports.free_static();
const mem = state.wasm.exports.memory.buffer;
const memv = new Uint8Array(mem);
buffers['coordinates'].offset = state.wasm.exports.alloc_static(state.wasm.coords_bytes);
buffers['coords_from'].offset = state.wasm.exports.alloc_static(state.wasm.stroke_bytes);
buffers['line_threshold'].offset = state.wasm.exports.alloc_static(state.wasm.stroke_bytes);
buffers['coordinates'].tv = tv_create_on(Float32Array, state.wasm.coords_bytes / 4, mem, buffers['coordinates'].offset);
buffers['coords_from'].tv = tv_create_on(Uint32Array, state.wasm.stroke_bytes / 4, mem, buffers['coords_from'].offset);
buffers['line_threshold'].tv = tv_create_on(Float32Array, state.wasm.stroke_bytes / 4, mem, buffers['line_threshold'].offset);
buffers['coordinates'].tv.size = buffers['coordinates'].used / 4;
buffers['coords_from'].tv.size = buffers['coords_from'].used / 4;
buffers['line_threshold'].tv.size = buffers['line_threshold'].used / 4;
const tmp = new Uint8Array(state.wasm.stroke_bytes); // TODO: needed?
// First we move the line_threshold, only then coords_from (otherwise we will overwrite)
tmp.set(new Uint8Array(mem, old_line_threshold_offset, old_size_strokes));
memv.set(tmp, buffers['coordinates'].offset + state.wasm.coords_bytes + state.wasm.stroke_bytes);
tmp.set(new Uint8Array(mem, old_coords_from_offset, old_size_strokes));
memv.set(tmp, buffers['coordinates'].offset + state.wasm.coords_bytes);
}
}
function do_lod_wasm(state, context) {
state.wasm.exports.free_dynamic();
const clipped_indices = state.wasm.exports.alloc_dynamic(context.clipped_indices.size * 4);
const mem = new Uint8Array(state.wasm.exports.memory.buffer);
// Dynamic input data that should (by design) never be too big
mem.set(tv_bytes(context.clipped_indices), clipped_indices);
const buffers = state.wasm.buffers;
const segment_count = state.wasm.exports.do_lod(
clipped_indices, context.clipped_indices.size, state.canvas.zoom,
buffers['coords_from'].offset,
buffers['line_threshold'].offset,
buffers['coordinates'].offset,
buffers['coordinates'].used / 4,
);
// Use results without copying from WASM memory
const result_offset = clipped_indices + context.clipped_indices.size * 4
+ (context.clipped_indices.size + 1) * 4 + buffers['coordinates'].used / 2;
const wasm_points = new Float32Array(state.wasm.exports.memory.buffer,
result_offset, segment_count * 2);
const wasm_ids = new Uint32Array(state.wasm.exports.memory.buffer,
result_offset + segment_count * 2 * 4, segment_count);
context.instance_data_points.data = wasm_points;
context.instance_data_points.size = segment_count * 2;
context.instance_data_ids.data = wasm_ids;
context.instance_data_ids.size = segment_count;
return segment_count;
}
function do_lod(state, context) {
if (state.debug.use_wasm) {
return do_lod_wasm(state, context);
}
const zoom = state.canvas.zoom;
const segments_data = state.segments.data;
let segments_head = 0;
for (let i = 0; i < context.clipped_indices.size; ++i) {
const stroke_index = context.clipped_indices.data[i];
const stroke = state.events[stroke_index];
const point_count = (stroke.coords_to - stroke.coords_from) / 2;
const coords_from = stroke.coords_from;
if (point_count > state.rdp_traverse_stack.length) {
//console.size('allocate')
state.rdp_traverse_stack = new Uint32Array(round_to_pow2(point_count, 4096));
}
const stack = state.rdp_traverse_stack;
// Basic CSR crap
state.segments_from.data[i] = segments_head;
if (state.canvas.zoom <= state.line_threshold.data[stroke_index]) {
segments_data[segments_head++] = 0;
segments_data[segments_head++] = point_count - 1;
} else {
let segment_count = 2;
segments_data[segments_head++] = 0;
let head = 0;
// Using stack.push() allocates even if the stack is pre-allocated!
stack[head++] = 0;
stack[head++] = 0;
stack[head++] = point_count - 1;
while (head > 0) {
const end = stack[--head];
const value = start = stack[--head];
const type = stack[--head];
if (type === 1) {
segments_data[segments_head++] = value;
} else {
const max = rdp_find_max(state, zoom, coords_from, start, end);
if (max !== -1) {
segment_count += 1;
stack[head++] = 0;
stack[head++] = max;
stack[head++] = end;
stack[head++] = 1;
stack[head++] = max;
stack[head++] = -1;
stack[head++] = 0;
stack[head++] = start;
stack[head++] = max;
}
}
}
segments_data[segments_head++] = point_count - 1;
if (segment_count === 2 && state.canvas.zoom > state.line_threshold.data[stroke_index]) {
state.line_threshold.data[stroke_index] = state.canvas.zoom;
}
}
}
state.segments_from.data[context.clipped_indices.size] = segments_head;
state.segments_from.size = context.clipped_indices.size + 1;
state.segments.size = segments_head;
write_coordinates(state, context);
return segments_head;
}