document.addEventListener('DOMContentLoaded', main); const config = { // ws_url: 'wss://desk.some.website/ws/', // ping_url: 'https://desk.some.website/api/ping', // image_url: 'https://desk.some.website/images/', ws_url: `wss://${window.location.host}/ws/`, ping_url: `https://${window.location.host}/api/ping`, image_url: `https://${window.location.host}/images/`, sync_timeout: 1000, ws_reconnect_timeout: 2000, brush_preview_timeout: 1000, second_finger_timeout: 500, buffer_first_touchmoves: 5, debug_print: false, min_zoom: 0.00001, max_zoom: 1, initial_offline_timeout: 1000, default_color: 0x00, default_width: 8, bytes_per_instance: 4 * 2 + 4, // axy, stroke_id bytes_per_stroke: 2 * 3 + 2, // r, g, b, width initial_static_bytes: 4096 * 16, initial_dynamic_bytes: 4096, stroke_texture_size: 1024, // means no more than 1024^2 = 1M strokes in total (this is a LOT. HMH blackboard has like 80K) dynamic_stroke_texture_size: 128, // means no more than 128^2 = 16K dynamic strokes at once benchmark: { zoom: 0.03, offset: { x: 720, y: 400 }, frames: 500, }, }; const EVENT = Object.freeze({ PREDRAW: 10, SET_COLOR: 11, SET_WIDTH: 12, CLEAR: 13, // clear predraw events from me (because I started a pan instead of drawing) MOVE_CURSOR: 14, MOVE_SCREEN: 15, LEAVE: 16, MOVE_CANVAS: 17, USER_JOINED: 18, STROKE: 20, RULER: 21, // gets re-written with EVENT.STROKE before sending to server UNDO: 30, REDO: 31, IMAGE: 40, IMAGE_MOVE: 41, ERASER: 50, }); const MESSAGE = Object.freeze({ INIT: 100, SYN: 101, ACK: 102, FULL: 103, FIRE: 104, JOIN: 105, FOLLOW: 106, }); // Source: // https://stackoverflow.com/a/18473154 function polarToCartesian(centerX, centerY, radius, angleInDegrees) { var angleInRadians = (angleInDegrees-90) * Math.PI / 180.0; return { x: centerX + (radius * Math.cos(angleInRadians)), y: centerY + (radius * Math.sin(angleInRadians)) }; } function describeArc(x, y, radius, startAngle, endAngle) { var start = polarToCartesian(x, y, radius, endAngle); var end = polarToCartesian(x, y, radius, startAngle); var largeArcFlag = (Math.abs(endAngle - startAngle) % 360) <= 180 ? "0" : "1"; var d = [ "M", start.x, start.y, "A", radius, radius, 0, largeArcFlag, 0, end.x, end.y ].join(" "); return d; } let iii = 0; let a_angel = 0; let b_angel = 180; let speed_a = 2; let speed_b = 6; let b_fast = true; function start_spinner(state) { const str = describeArc(64, 64, 32, a_angel, b_angel); a_angel += speed_a; b_angel += speed_b; const diff = b_angel - a_angel; if (diff > 320) { speed_a = 6; speed_b = 2; } else if (diff < 40) { speed_a = 2; speed_b = 6; } // if ((speed_a === 1) && Math.abs(a_angel - b_angel) % 360 < 90) { // speed_a = 3; // speed_b = 1; // } else if (Math.abs(a_angel - b_angel) % 360 > 180) { // speed_a = 1; // speed_b = 3; // } document.querySelector('#spinner-path').setAttribute('d', str); if (!state.online) { window.requestAnimationFrame(() => start_spinner(state)); } else { document.querySelector('.loader').classList.add('hidden'); } } function main() { const state = { 'online': false, 'me': null, 'canvas': { 'offset': { 'x': 0, 'y': 0 }, 'zoom': 1.0, }, 'cursor': { 'x': 0, 'y': 0, }, 'sn': 0, 'lsn': 0, 'server_lsn': 0, 'touch': { 'moves': 0, 'drawing': false, 'moving': false, 'erasing': false, 'waiting_for_second_finger': false, 'first_finger_position': null, 'second_finger_position': null, 'buffered': [], 'ids': [], }, 'moving': false, 'drawing': false, 'spacedown': false, 'moving_image': null, 'current_strokes': {}, 'rdp_mask': new Uint8Array(1024), 'rdp_traverse_stack': new Uint32Array(4096), 'queue': [], 'events': [], 'stroke_count': 0, 'starting_index': 0, 'total_points': 0, 'coordinates': tv_create(Float32Array, 4096), 'line_threshold': tv_create(Float32Array, 4096), 'segments_from': { 'data': null, 'count': 0, 'cap': 0, }, 'segments': { 'data': null, 'count': 0, 'cap': 0, }, 'bvh': { 'nodes': [], 'root': null, 'pqueue': new MinQueue(1024), 'traverse_stack': tv_create(Uint32Array, 1024), }, 'tools': { 'active': null, 'active_element': null, }, 'colors': { 'active_element': null, 'extended_element': null, }, 'timers': { 'hide_preview': null, 'offline_toast': null, 'raf': false, }, 'players': {}, 'debug': { 'red': false, 'do_prepass': true, 'limit_from': false, 'limit_to': false, 'render_from': 0, 'render_to': 0, }, 'rdp_cache': {}, 'stats': {}, 'following_player': null, }; const context = { 'canvas': null, 'gl': null, 'programs': {}, 'buffers': {}, 'locations': {}, 'textures': {}, 'dynamic_serializer': serializer_create(config.initial_dynamic_bytes), 'dynamic_index_serializer': serializer_create(config.initial_dynamic_bytes), // TODO: i seem to have a lot of these, maybe make a few utility functions? similar to serializer, but for pure typedarray 'clipped_indices': { 'data': null, 'count': 0, 'cap': 0, }, 'instance_data_points': tv_create(Float32Array, 4096), 'instance_data_ids': tv_create(Uint32Array, 4096), 'dynamic_instance_points': tv_create(Float32Array, 4096), 'dynamic_instance_ids': tv_create(Uint32Array, 4096), 'stroke_data': serializer_create(config.initial_static_bytes), 'dynamic_stroke_data': serializer_create(config.initial_static_bytes), 'dynamic_stroke_count': 0, 'dynamic_segment_count': 0, 'bgcolor': {'r': 1.0, 'g': 1.0, 'b': 1.0}, 'gpu_timer_ext': null, 'active_image': null, }; load_player_cursor_template(state); start_spinner(state); const url = new URL(window.location.href); const parts = url.pathname.split('/'); state.desk_id = parts.length > 0 ? parts[parts.length - 1] : 0; init_webgl(state, context); init_listeners(state, context); init_tools(state); ws_connect(state, context, true); schedule_draw(state, context); state.timers.offline_toast = setTimeout(() => ui_offline(), config.initial_offline_timeout); test_wasm(); }