import * as des from './deserializer'; import * as send from './send'; import * as math from './math'; import * as storage from './storage'; import { SESSION, MESSAGE, EVENT } from './enums'; import { sessions, desks } from './storage'; // Session ACKed events up to SN function recv_ack(d, session) { const sn = des.u32(d); session.state = SESSION.READY; session.sn = sn; console.log(`ack ${sn} in`); } function handle_event(session, event) { switch (event.type) { case EVENT.STROKE: { event.stroke_id = math.fast_random32(); storage.put_stroke(event.stroke_id, session.desk_id, event.points); storage.put_event(event); break; } case EVENT.IMAGE: case EVENT.UNDO: { storage.put_event(event); break; } default: { console.error('fuck'); console.trace(); process.exit(1); } } } async function recv_syn(d, session) { const padding = des.u8(d); const lsn = des.u32(d); const count = des.u32(d); console.log(`syn ${lsn} in, total size = ${d.size}`); const we_expect = lsn - session.lsn; const first = count - we_expect; const events = []; console.log(`we expect ${we_expect}, count ${count}`); for (let i = 0; i < count; ++i) { const event = des.event(d); if (i >= first) { event.desk_id = session.desk_id; event.user_id = session.user_id; event.stroke_id = null; handle_event(session, event); events.push(event); } } desks[session.desk_id].sn += we_expect; desks[session.desk_id].events.push(...events); session.lsn = lsn; storage.save_desk_sn(session.desk_id, desks[session.desk_id].sn); storage.save_session_lsn(session.id, lsn); send.send_ack(session.ws, lsn); send.sync_desk(session.desk_id); } function recv_fire(d, session) { const event = des.event(d); for (const sid in sessions) { const other = sessions[sid]; if (other.id === session.id) { continue; } if (other.state !== SESSION.READY) { continue; } if (other.desk_id != session.desk_id) { continue; } send.send_fire(other.ws, session.user_id, event); } } export async function handle_message(ws, d) { if (!(ws.data.session_id in sessions)) { return; } const session = sessions[ws.data.session_id]; const desk_id = session.desk_id; const message_type = des.u8(d); switch (message_type) { case MESSAGE.FIRE: { recv_fire(d, session); break; } case MESSAGE.SYN: { recv_syn(d, session); break; } case MESSAGE.ACK: { recv_ack(d, session); break; } default: { console.error('fuck'); console.trace(); process.exit(1); } } }