import * as math from './math'; import * as ser from './serializer'; import * as storage from './storage'; import * as config from './config'; import { MESSAGE, SESSION, EVENT } from './enums'; import { sessions, desks } from './storage'; function event_size(event) { let size = 1 + 4; // type + user_id switch (event.type) { case EVENT.PREDRAW: { size += 2 * 2; break; } case EVENT.STROKE: { size += 2; // point count size += event.points.byteLength; break; } case EVENT.IMAGE: { size += 4 + 2 + 2; // file id + x + y break; } case EVENT.UNDO: case EVENT.REDO: { break; } default: { console.error('fuck'); console.trace(); process.exit(1); } } return size; } function create_session(ws, desk_id) { const user = { id: math.crypto_random32(), login: 'unnamed', }; const session = { id: math.crypto_random32(), user_id: user.id, desk_id: desk_id, state: SESSION.OPENED, sn: 0, lsn: 0, ws: ws, }; storage.create_user(user); storage.create_session(session); sessions[session.id] = session; return session; } export async function send_init(ws) { const session_id = ws.data.session_id; const desk_id = ws.data.desk_id; const desk = desks[desk_id]; let opcode = MESSAGE.INIT; let size = 1 + 4 + 4 + 4 + 4; // opcode + user_id + lsn + event count + stroke count let session = null; if (session_id in sessions && sessions[session_id].desk_id == desk_id) { session = sessions[session_id]; } else { size += 4; // session id opcode = MESSAGE.JOIN; session = create_session(ws, desk_id); ws.data.session_id = session.id; } session.desk_id = desk_id; session.ws = ws; session.sn = 0; // Always re-send everything on reconnect session.state = SESSION.OPENED; console.log(`session ${session.id} opened`); for (const event of desk.events) { size += event_size(event); } const s = ser.create(size); ser.u8(s, opcode); ser.u32(s, session.user_id); ser.u32(s, session.lsn); if (opcode === MESSAGE.JOIN) { ser.u32(s, session.id); } ser.u32(s, desk.events.length); for (const event of desk.events) { ser.event(s, event); } await ws.send(s.buffer); } export function send_ack(ws, lsn) { const size = 1 + 4; // opcode + lsn const s = ser.create(size); ser.u8(s, MESSAGE.ACK); ser.u32(s, lsn); console.log(`ack ${lsn} out`); ws.send(s.buffer); } export function send_fire(ws, user_id, event) { const s = ser.create(1 + 4 + event_size(event)); ser.u8(s, MESSAGE.FIRE); ser.u32(s, user_id); ser.event(s, event); ws.send(s.buffer); } async function sync_session(session_id) { if (!(session_id in sessions)) { return; } const session = sessions[session_id]; const desk = desks[session.desk_id]; if (session.state !== SESSION.READY) { return; } let size = 1 + 4 + 4; // opcode + sn + event count let count = desk.sn - session.sn; if (count === 0) { console.log('client ACKed all events'); return; } for (let i = count - 1; i >= 0; --i) { const event = desk.events[desk.events.length - 1 - i]; size += event_size(event); } const s = ser.create(size); ser.u8(s, MESSAGE.SYN); ser.u32(s, desk.sn); ser.u32(s, count); for (let i = count - 1; i >= 0; --i) { const event = desk.events[desk.events.length - 1 - i]; ser.event(s, event); } console.debug(`syn ${desk.sn} out`); await session.ws.send(s.buffer); session.sync_timer = setTimeout(() => sync_session(session_id), config.SYNC_TIMEOUT); } export function sync_desk(desk_id) { for (const sid in sessions) { const session = sessions[sid]; if (session.state === SESSION.READY && session.desk_id == desk_id) { // NOT ===, because might be string or int IDK if (session.sync_timer) { clearTimeout(session.sync_timer); } sync_session(sid); } } }