From c5ad40f739735ad5881de3e8cff79d05ef478fb1 Mon Sep 17 00:00:00 2001 From: "A.Olokhtonov" Date: Thu, 28 Mar 2024 11:36:38 +0300 Subject: [PATCH] Update README --- README.txt | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/README.txt b/README.txt index 66008e4..cb6655d 100644 --- a/README.txt +++ b/README.txt @@ -6,10 +6,12 @@ Release: + Webassembly for core LOD generation + Webassembly for final buffers + Do not copy memory to wasm, instead use wasm memory to store data in the first place + + SIMD for LOD? + + Multithreading for LOD + - Move BVH to WASM side - Z-prepass fringe bug (also, when do we enable the prepass?) - Textured quads (pictures, code already written in older version) - Resize and move pictures (draw handles) - - SIMD for LOD? + Bugs + GC stalls!!! + Stroke previews get connected when drawn without panning on touch devices @@ -63,9 +65,6 @@ Bonus: - Move multiple points - Customizable background - Color, textures, procedural - - Further optimization - - Draw LOD size histogram for various cases (maybe we see that in our worst case 90% of strokes are down to 3-4 points) - - If we see lots of very low detail strokes, precompute zoom level for 3,4,... points left Bonus-bonus: - Actually infinite canvas (replace floats with something, some kind of fixed point scheme? chunks? multilevel scheme?)