diff --git a/README.md b/README.md
index 26378f7..b04858e 100644
--- a/README.md
+++ b/README.md
@@ -7,9 +7,9 @@ Release:
- Textured quads (pictures, code already written in older version)
- Resize and move pictures (draw handles)
- Further investigate GC pauses in Firefox
- * Bugs
+ + Bugs
+ GC stalls!!!
- - Stroke previews get connected when drawn without panning on touch devices
+ + Stroke previews get connected when drawn without panning on touch devices
- Debug
- Restore ability to limit event range
* Listeners/events/multiplayer
diff --git a/client/client_recv.js b/client/client_recv.js
index 4fecb09..e1fa77d 100644
--- a/client/client_recv.js
+++ b/client/client_recv.js
@@ -391,10 +391,11 @@ async function handle_message(state, context, d) {
} else {
color = des_u32(d);
width = des_u16(d);
- state.me = parseInt(localStorage.getItem('sessionId'));
if (config.debug_print) console.debug('init in');
}
+ state.me = parseInt(localStorage.getItem('sessionId'));
+
init_player_defaults(state, state.me);
set_color_u32(state, color);
diff --git a/client/index.html b/client/index.html
index a6f646f..851670c 100644
--- a/client/index.html
+++ b/client/index.html
@@ -7,22 +7,22 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/client/webgl_geometry.js b/client/webgl_geometry.js
index 1b7a305..2792d73 100644
--- a/client/webgl_geometry.js
+++ b/client/webgl_geometry.js
@@ -311,7 +311,6 @@ function geometry_clear_player(state, context, player_id) {
if (!state.online) return;
state.players[player_id].points.length = 0;
recompute_dynamic_data(state, context);
- schedule_draw(state, context);
}
function add_image(context, image_id, bitmap, p) {
diff --git a/client/webgl_listeners.js b/client/webgl_listeners.js
index 983f1ba..1086f05 100644
--- a/client/webgl_listeners.js
+++ b/client/webgl_listeners.js
@@ -3,10 +3,10 @@ function init_listeners(state, context) {
window.addEventListener('keyup', (e) => keyup(e, state, context));
window.addEventListener('paste', (e) => paste(e, state, context));
- context.canvas.addEventListener('mousedown', (e) => mousedown(e, state, context));
- context.canvas.addEventListener('mousemove', (e) => mousemove(e, state, context));
- context.canvas.addEventListener('mouseup', (e) => mouseup(e, state, context));
- context.canvas.addEventListener('mouseleave', (e) => mouseup(e, state, context));
+ context.canvas.addEventListener('pointerdown', (e) => mousedown(e, state, context));
+ context.canvas.addEventListener('pointermove', (e) => mousemove(e, state, context));
+ context.canvas.addEventListener('pointerup', (e) => mouseup(e, state, context));
+ context.canvas.addEventListener('pointerleave', (e) => mouseup(e, state, context));
context.canvas.addEventListener('contextmenu', cancel);
context.canvas.addEventListener('wheel', (e) => wheel(e, state, context));
@@ -246,6 +246,7 @@ function mousemove(e, state, context) {
}
if (state.drawing) {
+ //console.log(e.pressure);
geometry_add_point(state, context, state.me, canvasp);
fire_event(state, predraw_event(canvasp.x, canvasp.y));
do_draw = true;
@@ -518,6 +519,7 @@ function touchend(e, state, context) {
if (stroke) {
queue_event(state, stroke_event(state));
+ //geometry_clear_player(state, context, state.me);
schedule_draw(state, context);
}