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SIMD version of rdp_find_max. 16->12ms cpu frametime firefox, 16->9ms chrome

ssao
A.Olokhtonov 8 months ago
parent
commit
84a5859541
  1. 134
      client/wasm/lod.c

134
client/wasm/lod.c

@ -1,4 +1,4 @@ @@ -1,4 +1,4 @@
// clang -g -Wall -Wextra -O3 -Wl,--export-all,--no-entry --target=wasm32 -Xclang -target-feature -Xclang +simd128 lod.c -nostdlib -o lod.wasm
// clang -Oz --target=wasm32 -nostdlib -Wl,--export-all,--no-entry -msimd128 lod.c -o lod.wasm
#include <wasm_simd128.h>
@ -39,16 +39,20 @@ static int @@ -39,16 +39,20 @@ static int
rdp_find_max(float *xs, float *ys, unsigned char *pressures, float zoom, int coords_from,
int segment_start, int segment_end)
{
float EPS = 0.125f / zoom * 255.0f;
int result = -1;
if (segment_start == segment_end) {
return(result);
}
float EPS = 0.125f / zoom * 255.0f;
float max_dist = 0.0f;
float ax = xs[coords_from + segment_start];
float ay = ys[coords_from + segment_start];
float bx = xs[coords_from + segment_end];
float by = ys[coords_from + segment_end];
unsigned char ap = pressures[coords_from / 2 + segment_start];
unsigned char bp = pressures[coords_from / 2 + segment_end];
@ -58,75 +62,117 @@ rdp_find_max(float *xs, float *ys, unsigned char *pressures, float zoom, int coo @@ -58,75 +62,117 @@ rdp_find_max(float *xs, float *ys, unsigned char *pressures, float zoom, int coo
float dist_ab = __builtin_sqrtf(dx * dx + dy * dy);
float dir_nx = dy / dist_ab * 255.0f;
float dir_ny = -dx / dist_ab * 255.0f;
#if 0
v128_t scale_255 = wasm_f32x4_splat(1.0f / 255.0f);
v128_t EPSs = wasm_f32x4_splat(EPS);
#endif
#if 1
for (int i = segment_start + 1; i < segment_end; ++i) {
#if 0
v128_t pxs = wasm_v128_load(coordinates_x + coords_from + i);
v128_t pxs = wasm_v128_load(coordinates_y + coords_from + i);
float px = xs[coords_from + i];
float py = ys[coords_from + i];
unsigned char pp = pressures[coords_from + i];
float apx = px - ax;
float apy = py - ay;
float dist = __builtin_fabsf(apx * dir_nx + apy * dir_ny)
+ __builtin_abs(pp - ap) + __builtin_abs(pp - bp);
if (dist > EPS && dist > max_dist) {
result = i;
max_dist = dist;
}
}
#else
v128_t eps_x4 = wasm_f32x4_splat(EPS);
v128_t ax_x4 = wasm_f32x4_splat(ax);
v128_t ay_x4 = wasm_f32x4_splat(ay);
v128_t ap_x4 = wasm_f32x4_splat(ap);
v128_t bp_x4 = wasm_f32x4_splat(bp);
v128_t dir_nx_x4 = wasm_f32x4_splat(dir_nx);
v128_t dir_ny_x4 = wasm_f32x4_splat(dir_ny);
v128_t index_x4 = wasm_u32x4_make(segment_start + 1, segment_start + 2, segment_start + 3, segment_start + 4);
v128_t four_x4 = wasm_u32x4_const_splat(4);
v128_t max_vals_x4 = wasm_f32x4_const_splat(0.0f);
v128_t max_index_x4 = wasm_u32x4_const_splat(-1);
for (int i = segment_start + 1; i < segment_end - 3; i += 4) {
v128_t px_x4 = wasm_v128_load(xs + coords_from + i);
v128_t py_x4 = wasm_v128_load(ys + coords_from + i);
v128_t pp_x16 = wasm_v128_load(pressures + coords_from / 2 + i);
v128_t pps = wasm_v128_load(pressures + coords_from + i);
// Take 4 highest bytes and convert to float
v128_t pp_x8 = wasm_u16x8_extend_high_u8x16(pp_x16);
v128_t pp_x4i = wasm_u32x4_extend_high_u16x8(pp_x8);
v128_t pp_x4 = wasm_f32x4_convert_i32x4(pp_x4i); // i version is 8 times faster on x64?
v128_t apxs = wasm_f32x4_sub(pxs, axs);
v128_t apys = wasm_f32x4_sub(pys, ays);
v128_t apx_x4 = wasm_f32x4_sub(px_x4, ax_x4);
v128_t apy_x4 = wasm_f32x4_sub(py_x4, ay_x4);
v128_t dists = wasm_f32x4_add(
v128_t dist_x4 = wasm_f32x4_add(
wasm_f32x4_add(
wasm_f32x4_mul(wasm_f32x4_abs(wasm_f32x4_sub(pps, aps)), scale_255),
wasm_f32x4_mul(wasm_f32x4_abs(wasm_f32x4_sub(pps, bps)), scale_255)
wasm_f32x4_abs(wasm_f32x4_sub(pp_x4, ap_x4)),
wasm_f32x4_abs(wasm_f32x4_sub(pp_x4, bp_x4))
),
wasm_f32x4_abs(
wasm_f32x4_add(
wasm_f32x4_mul(apxs, dir_nxs),
wasm_f32x4_mul(apys, dir_nys)
wasm_f32x4_mul(apx_x4, dir_nx_x4),
wasm_f32x4_mul(apy_x4, dir_ny_x4)
)
)
);
v128_t dist_mask = wasm_f32x4_gt(dist_x4, eps_x4);
v128_t max_mask = wasm_f32x4_gt(dist_x4, max_vals_x4);
v128_t mask = wasm_v128_and(dist_mask, max_mask);
v128_t dist_mask = wasm_f32x4_gt(dists, EPSs);
v128_t max_mask = wasm_f32x4_gt(dists, max_dists);
v128_t final_mask = wasm_v128_and(dist_mask, max_mask);
if (!wasm_v128_any_true(final_mask)) {
// fast path? hopefully?
continue;
}
// Places max(0, 2) and max(1, 3) into lanes (0, 1)
v128_t max_02_13 = wasm_f32x4_max(
dists,
wasm_i32x4_shuffle(dists, dists, 2, 3, 2, 3)
max_index_x4 = wasm_v128_or(
wasm_v128_and(index_x4, mask),
wasm_v128_andnot(max_index_x4, mask)
);
// Places max(max(0, 2), max(1, 3)) into lane 0
v128_t max_0123 = wasm_f32x4_max(
max_02_13,
wasm_i32x4_shuffle(max_02_13, max_02_13, 1, 1, 1, 1)
max_vals_x4 = wasm_v128_or(
wasm_v128_and(dist_x4, mask),
wasm_v128_andnot(max_vals_x4, mask)
);
index_x4 = wasm_i32x4_add(index_x4, four_x4);
}
float final_max = wasm_f32x4_extract_lane(max_0123, 0);
#endif
int indices[4];
float values[4];
wasm_v128_store(indices, max_index_x4);
wasm_v128_store(values, max_vals_x4);
for (int i = 0; i < 4; ++i) {
if (indices[i] != -1) {
if (values[i] > max_dist) {
result = indices[i];
max_dist = values[i];
}
}
}
int remainder = (segment_end - segment_start - 1) % 4;
for (int i = segment_end - remainder; i < segment_end; ++i) {
float px = xs[coords_from + i];
float py = ys[coords_from + i];
unsigned char pp = pressures[coords_from + i];
float apx = px - ax;
float apy = py - ay;
float dist = __builtin_fabsf(apx * dir_nx + apy * dir_ny)
+ __builtin_abs(pp - ap) + __builtin_abs(pp - bp);
if (dist > EPS && dist > max_dist) {
result = i;
max_dist = dist;
}
}
#endif
return(result);
}

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