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import { EVENT } from './enums';
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export function create(dataview) {
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return {
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'offset': 0,
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'size': dataview.byteLength,
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'view': dataview,
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};
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}
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export function u8(d) {
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const value = d.view.getUint8(d.offset);
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d.offset += 1;
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return value;
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}
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export function u16(d) {
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const value = d.view.getUint16(d.offset, true);
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d.offset += 2;
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return value;
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}
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export function u32(d) {
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const value = d.view.getUint32(d.offset, true);
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d.offset += 4;
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return value;
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}
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export function f32(d) {
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const value = d.view.getFloat32(d.offset, true);
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d.offset += 4;
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return value;
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}
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function f32array(d, count) {
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const array = new Float32Array(d.view.buffer, d.offset, count);
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d.offset += count * 4;
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return array;
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}
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function u8array(d, count) {
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const array = new Uint8Array(d.view.buffer, d.offset, count);
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d.offset += count;
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return array;
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}
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export function align(d, to) {
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while (d.offset % to !== 0) {
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d.offset++;
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}
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}
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export function event(d) {
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const event = {};
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event.type = u32(d);
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switch (event.type) {
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case EVENT.PREDRAW: {
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event.x = f32(d);
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event.y = f32(d);
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break;
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}
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case EVENT.MOVE_CURSOR: {
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event.x = f32(d);
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event.y = f32(d);
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break;
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}
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case EVENT.MOVE_CANVAS: {
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event.offset_x = u32(d);
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event.offset_y = u32(d);
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event.zoom = f32(d);
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break;
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}
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case EVENT.CLEAR: {
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break;
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}
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case EVENT.SET_COLOR: {
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event.color = u32(d);
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break;
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}
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case EVENT.SET_WIDTH: {
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event.width = u16(d);
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break;
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}
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case EVENT.STROKE: {
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// point_count + width align to 4 bytes :D
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const point_count = u16(d);
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const width = u16(d);
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const color = u32(d);
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event.width = width;
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event.color = color;
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event.points = f32array(d, point_count * 2);
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event.pressures = u8array(d, point_count);
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align(d, 4);
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break;
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}
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case EVENT.IMAGE:
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case EVENT.IMAGE_MOVE: {
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event.image_id = u32(d);
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event.x = f32(d);
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event.y = f32(d);
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break;
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}
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case EVENT.UNDO:
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case EVENT.REDO: {
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break;
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}
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case EVENT.ERASER: {
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event.stroke_id = u32(d);
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break;
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}
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default: {
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console.error('fuck', event.type);
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console.trace();
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process.exit(1);
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}
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}
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return event;
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}
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