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async function test_wasm() {
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const memory = new WebAssembly.Memory({ initial: 10, maximum: 100 });
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const results = await WebAssembly.instantiateStreaming(fetch('wasm/lod.wasm'));
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const numbers_offset = results.instance.exports.alloc(40);
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const numbers = new Uint32Array(results.instance.exports.memory.buffer, numbers_offset, 10);
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for (let i = 0; i < 10; ++i) {
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numbers[i] = i;
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}
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console.log(numbers);
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const sum = results.instance.exports.sum(numbers_offset, 10);
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console.log(sum);
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}
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function rdp_find_max(state, zoom, coords_from, start, end) {
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// Finds a point from the range [start, end) with the maximum distance from the line (start--end) that is also further than EPS
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const EPS = 1.0 / zoom;
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let result = -1;
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let max_dist = 0;
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const ax = state.coordinates.data[coords_from + start * 2 + 0];
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const ay = state.coordinates.data[coords_from + start * 2 + 1];
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const bx = state.coordinates.data[coords_from + end * 2 + 0];
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const by = state.coordinates.data[coords_from + end * 2 + 1];
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const dx = bx - ax;
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const dy = by - ay;
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const dist_ab = Math.sqrt(dx * dx + dy * dy);
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const dir_nx = dy / dist_ab;
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const dir_ny = -dx / dist_ab;
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for (let i = start + 1; i < end; ++i) {
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const px = state.coordinates.data[coords_from + i * 2 + 0];
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const py = state.coordinates.data[coords_from + i * 2 + 1];
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const apx = px - ax;
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const apy = py - ay;
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const dist = Math.abs(apx * dir_nx + apy * dir_ny);
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if (dist > EPS && dist > max_dist) {
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result = i;
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max_dist = dist;
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}
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}
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state.stats.rdp_max_count++;
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state.stats.rdp_segments += end - start - 1;
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return result;
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}
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function do_lod(state, context) {
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const zoom = state.canvas.zoom;
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const segments_data = state.segments.data;
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let segments_head = 0;
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for (let i = 0; i < context.clipped_indices.count; ++i) {
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const stroke_index = context.clipped_indices.data[i];
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const stroke = state.events[stroke_index];
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const point_count = (stroke.coords_to - stroke.coords_from) / 2;
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const coords_from = stroke.coords_from;
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if (point_count > state.rdp_traverse_stack.length) {
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//console.count('allocate')
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state.rdp_traverse_stack = new Uint32Array(round_to_pow2(point_count, 4096));
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}
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const stack = state.rdp_traverse_stack;
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// Basic CSR crap
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state.segments_from.data[i] = segments_head;
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if (state.canvas.zoom <= state.line_threshold.data[stroke_index]) {
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segments_data[segments_head++] = 0;
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segments_data[segments_head++] = point_count - 1;
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} else {
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let segment_count = 2;
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segments_data[segments_head++] = 0;
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let head = 0;
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// Using stack.push() allocates even if the stack is pre-allocated!
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stack[head++] = 0;
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stack[head++] = 0;
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stack[head++] = point_count - 1;
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while (head > 0) {
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const end = stack[--head];
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const value = start = stack[--head];
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const type = stack[--head];
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if (type === 1) {
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segments_data[segments_head++] = value;
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} else {
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const max = rdp_find_max(state, zoom, coords_from, start, end);
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if (max !== -1) {
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segment_count += 1;
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stack[head++] = 0;
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stack[head++] = max;
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stack[head++] = end;
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stack[head++] = 1;
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stack[head++] = max;
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stack[head++] = -1;
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stack[head++] = 0;
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stack[head++] = start;
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stack[head++] = max;
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}
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}
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}
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segments_data[segments_head++] = point_count - 1;
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if (segment_count === 2 && state.canvas.zoom > state.line_threshold.data[stroke_index]) {
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state.line_threshold.data[stroke_index] = state.canvas.zoom;
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}
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}
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}
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return segments_head;
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}
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