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async function init_wasm(state) {
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const results = await WebAssembly.instantiateStreaming(fetch('wasm/lod.wasm'));
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state.wasm.exports = results.instance.exports;
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state.wasm.exports.memory.grow(1024);
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}
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function rdp_find_max(state, zoom, coords_from, start, end) {
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// Finds a point from the range [start, end) with the maximum distance from the line (start--end) that is also further than EPS
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const EPS = 1.0 / zoom;
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let result = -1;
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let max_dist = 0;
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const ax = state.coordinates.data[coords_from + start * 2 + 0];
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const ay = state.coordinates.data[coords_from + start * 2 + 1];
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const bx = state.coordinates.data[coords_from + end * 2 + 0];
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const by = state.coordinates.data[coords_from + end * 2 + 1];
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const dx = bx - ax;
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const dy = by - ay;
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const dist_ab = Math.sqrt(dx * dx + dy * dy);
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const dir_nx = dy / dist_ab;
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const dir_ny = -dx / dist_ab;
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for (let i = start + 1; i < end; ++i) {
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const px = state.coordinates.data[coords_from + i * 2 + 0];
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const py = state.coordinates.data[coords_from + i * 2 + 1];
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const apx = px - ax;
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const apy = py - ay;
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const dist = Math.abs(apx * dir_nx + apy * dir_ny);
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if (dist > EPS && dist > max_dist) {
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result = i;
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max_dist = dist;
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}
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}
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state.stats.rdp_max_count++;
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state.stats.rdp_segments += end - start - 1;
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return result;
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}
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function do_lod_wasm(state, context) {
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const clipped_indices = state.wasm.exports.alloc(context.clipped_indices.size * 4);
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const stroke_coords_from = state.wasm.exports.alloc(state.coords_from.size * 4);
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const stroke_coords_to = state.wasm.exports.alloc(state.coords_to.size * 4);
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const line_threshold = state.wasm.exports.alloc(state.line_threshold.size * 4);
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const segments_from = state.wasm.exports.alloc((context.clipped_indices.size + 1) * 4);
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const segments = state.wasm.exports.alloc(state.segments.capacity * 4);
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const coordinates = state.wasm.exports.alloc(state.coordinates.size * 4);
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const mem = new Uint8Array(state.wasm.exports.memory.buffer);
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mem.set(tv_bytes(context.clipped_indices), clipped_indices);
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mem.set(tv_bytes(state.coords_from), stroke_coords_from);
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mem.set(tv_bytes(state.coords_to), stroke_coords_to);
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mem.set(tv_bytes(state.line_threshold), line_threshold);
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mem.set(tv_bytes(state.coordinates), coordinates);
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const segment_count = state.wasm.exports.do_lod(
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clipped_indices, context.clipped_indices.size, state.canvas.zoom,
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stroke_coords_from, stroke_coords_to,
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line_threshold, coordinates,
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segments_from, segments
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);
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// copy result back
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const wasm_segments = new Uint32Array(state.wasm.exports.memory.buffer, segments, segment_count);
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const wasm_segments_from = new Uint32Array(state.wasm.exports.memory.buffer, segments_from, context.clipped_indices.size + 1);
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const wasm_points = new Float32Array(state.wasm.exports.memory.buffer, coordinates + state.coordinates.size * 4, segment_count * 2);
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const wasm_ids = new Uint32Array(state.wasm.exports.memory.buffer, coordinates + (state.coordinates.size + segment_count * 2) * 4, segment_count);
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state.segments.data.set(wasm_segments);
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state.segments.size = segment_count;
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state.segments_from.data.set(wasm_segments_from);
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state.segments_from.size = context.clipped_indices.size + 1;
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tv_ensure(context.instance_data_points, segment_count * 2);
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tv_ensure(context.instance_data_ids, segment_count);
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context.instance_data_points.data.set(wasm_points);
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context.instance_data_points.size = segment_count * 2;
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context.instance_data_ids.data.set(wasm_ids);
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context.instance_data_ids.size = segment_count;
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state.wasm.exports.total_free();
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return segment_count;
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}
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function do_lod(state, context) {
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if (state.debug.use_wasm) {
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return do_lod_wasm(state, context);
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}
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const zoom = state.canvas.zoom;
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const segments_data = state.segments.data;
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let segments_head = 0;
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for (let i = 0; i < context.clipped_indices.size; ++i) {
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const stroke_index = context.clipped_indices.data[i];
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const stroke = state.events[stroke_index];
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const point_count = (stroke.coords_to - stroke.coords_from) / 2;
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const coords_from = stroke.coords_from;
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if (point_count > state.rdp_traverse_stack.length) {
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//console.size('allocate')
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state.rdp_traverse_stack = new Uint32Array(round_to_pow2(point_count, 4096));
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}
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const stack = state.rdp_traverse_stack;
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// Basic CSR crap
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state.segments_from.data[i] = segments_head;
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if (state.canvas.zoom <= state.line_threshold.data[stroke_index]) {
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segments_data[segments_head++] = 0;
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segments_data[segments_head++] = point_count - 1;
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} else {
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let segment_count = 2;
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segments_data[segments_head++] = 0;
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let head = 0;
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// Using stack.push() allocates even if the stack is pre-allocated!
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stack[head++] = 0;
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stack[head++] = 0;
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stack[head++] = point_count - 1;
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while (head > 0) {
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const end = stack[--head];
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const value = start = stack[--head];
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const type = stack[--head];
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if (type === 1) {
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segments_data[segments_head++] = value;
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} else {
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const max = rdp_find_max(state, zoom, coords_from, start, end);
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if (max !== -1) {
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segment_count += 1;
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stack[head++] = 0;
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stack[head++] = max;
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stack[head++] = end;
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stack[head++] = 1;
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stack[head++] = max;
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stack[head++] = -1;
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stack[head++] = 0;
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stack[head++] = start;
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stack[head++] = max;
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}
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}
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}
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segments_data[segments_head++] = point_count - 1;
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if (segment_count === 2 && state.canvas.zoom > state.line_threshold.data[stroke_index]) {
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state.line_threshold.data[stroke_index] = state.canvas.zoom;
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}
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}
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}
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state.segments_from.data[context.clipped_indices.size] = segments_head;
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state.segments_from.size = context.clipped_indices.size + 1;
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state.segments.size = segments_head;
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write_coordinates(state, context);
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return segments_head;
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}
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function write_coordinates(state, context) {
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tv_ensure(context.instance_data_points, state.segments.size * 2);
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tv_ensure(context.instance_data_ids, state.segments.size);
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tv_clear(context.instance_data_points);
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tv_clear(context.instance_data_ids);
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const clipped = context.clipped_indices.data;
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const segments_from = state.segments_from.data;
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const segments = state.segments.data;
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const coords = state.coordinates.data;
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const events = state.events;
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// TODO: move this loop to WASM
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for (let i = 0; i < state.segments_from.size - 1; ++i) {
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const stroke_index = clipped[i];
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const coords_from = state.events[stroke_index].coords_from;
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const from = segments_from[i];
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const to = segments_from[i + 1];
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for (let j = from; j < to; ++j) {
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const base_this = segments[j];
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const ax = coords[coords_from + base_this * 2 + 0];
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const ay = coords[coords_from + base_this * 2 + 1];
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tv_add(context.instance_data_points, ax);
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tv_add(context.instance_data_points, ay);
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// Pack 1 into highest bit of stroke_index if we should not draw a segemtn from this
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// point to the next one
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if (j != to - 1) {
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tv_add(context.instance_data_ids, stroke_index);
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} else {
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tv_add(context.instance_data_ids, stroke_index | (1 << 31));
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}
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}
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}
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}
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