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import { EVENT } from './enums';
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export function create(size) {
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const buffer = new ArrayBuffer(size);
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return {
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'offset': 0,
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'size': size,
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'buffer': buffer,
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'view': new DataView(buffer),
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'strview': new Uint8Array(buffer),
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};
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}
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export function u8(s, value) {
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s.view.setUint8(s.offset, value);
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s.offset += 1;
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}
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export function u16(s, value) {
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s.view.setUint16(s.offset, value, true);
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s.offset += 2;
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}
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export function u32(s, value) {
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s.view.setUint32(s.offset, value, true);
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s.offset += 4;
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}
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export function bytes(s, bytes) {
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s.strview.set(new Uint8Array(bytes.buffer, bytes.byteOffset, bytes.byteLength), s.offset);
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s.offset += bytes.byteLength;
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}
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export function event(s, event) {
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u8(s, event.type);
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u32(s, event.user_id);
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switch (event.type) {
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case EVENT.PREDRAW: {
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u16(s, event.x);
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u16(s, event.y);
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break;
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}
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case EVENT.STROKE: {
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const points_bytes = event.points;
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u16(s, points_bytes.byteLength / 2 / 2); // each point is 2 u16s
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u16(s, event.width);
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u32(s, event.color);
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bytes(s, points_bytes);
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break;
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}
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case EVENT.IMAGE:
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case EVENT.IMAGE_MOVE: {
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u32(s, event.image_id);
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u16(s, event.x);
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u16(s, event.y);
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break;
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}
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case EVENT.UNDO:
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case EVENT.REDO: {
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break;
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}
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default: {
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console.error('fuck');
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console.trace();
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process.exit(1);
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}
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}
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}
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